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$SNE, MASSIVE DOUBLE DICK INSIDE. Poised to moon long-term (Computer vision boom, EV boom, autonomous driving tech, gaming boom, music streaming boom, cross-media IP, vertically integrated anime streaming monopoly, online medical services boom, shift to mirrorless cameras)

$SNE, MASSIVE DOUBLE DICK INSIDE. Poised to moon long-term (Computer vision boom, EV boom, autonomous driving tech, gaming boom, music streaming boom, cross-media IP, vertically integrated anime streaming monopoly, online medical services boom, shift to mirrorless cameras)
Listen up retards. Do you happen to feel regret because you always think “ohhh if I yoloed my savings on TSLA/AMD/NVDA 🚀 leaps years ago I could be rich by now!!!”
Well if you didn't know already, it doesn’t really matter what happened in the past. Hindsight will always be 20/20. You shouldn’t be harsh on yourself on your past self that your past self wasn’t retarded enough to yolo their savings into AMD/TSLA/.... Your past self doesn’t have the same knowledge that your current self has. It’s fine. If you judged those stocks with the best DD you could do at the time and didn’t think they were worth it, then you did a good job.
If you always think about what you could/should have done in the past, then you don't have the right attitude to play the stock market casino imho.
The single most important thing is to be able to look ahead. There are always plenty of opportunities around. There are thousands of rockets that are still on earth right now. Some may depart this year, others will stay a little longer on earth. The true strength lies in being able to identify those rockets with the knowledge you have right now. And if you still miss most rockets that will take-off this year that's fine, maybe you'll learn, get better and you'll do better next year.
Now, what if I told you there’s a big rocket that’s parked right right here on earth and it has decent chance for take-off this year? Maybe it won't quite reach the moon this year yet, but hey leaving the exosphere should already be a cool milestone.
It has rock-solid fundamentals and will see lots of growth in the following years/decade.
It’s a company that has the fundamental technology to power all the computer vision tech, which is bound to boom this decade.
The company we’re talking about is of course Sony, and it is extremely undervalued right now.
Its P/E is only 14. They have a P/S of 1.65, a PEG of 0.92 (< 2 is already somewhat exceptional for a company/conglomerate of Sony’s size, under 1 is a steal)
Much lower than all of its same-sector peers. This indicates significant undervaluation.
Next up Sony has a P/CF 13.2, ROE of 20% (S&P 500 average is 14% which would already be considered pretty good. 20% ROE is excellent), PEGY of 0.89, P/B of 2.65 and finally Sony has $41.6B in cash on hand. This makes Sony one of the cheapest tech/entertainment/EV/semiconductor growth stocks you will find on the market.
(ROE of 20% + PEGY of 0.89 + PEG of 0.92 means this company is a growth stock based on the numbers alone, but we’ll dig into the actual company and overall outlook in a moment)
I challenge all retards to find a company with similar benchmarks in one of the mentioned sectors, seriously.
Quite frankly doing this DD honestly blew my mind. I kept looking everywhere for reasons why the company could be so undervalued and why they may struggle in the future. Very important to look at all the challenges the company faces to make sure I’m not just doing confirmation bias DD. But all I could find was the opposite. After several weeks and months of working on this DD, I can only conclude that it is overall a very solid company for a bargain price. The new CEO is taking the company in a great direction imho and I'm begin to think he could be Sony's Satya Nadella.
So if you want some easy tendies, maybe consider $SNE while it is still cheap, I’d say.
For the autists out there who care about analyst ratings, SONY ($SNE) currently has 18 BUY ratings, 2 OVERWEIGHT, 4 HOLD and 0 SELL. (= analyst consensus is a STRONG BUY). Very little analysts cover this stock compared to other entertainment/tech companies, so this adds to my assertion that the stock is very much under the radar. Which means you have time to get in before it gets noticed by the larger investing world and before it starts to get a more fair valuation (P/E of around 30 would be more fair for this company I think, but still cheaper than many same sector peers). But, anyway the few analysts who do happen to cover this company are basically all saying it’s an instant-buy at its current price.
Most boomer investors still think big Japanese tech companies are dinosaurs that have long been surpassed by China, South Korea and Apple etc ages ago. Young boomers may think Sony = PlayStation and that it's it. But the truth is that PlayStation, while very important (about 24% of Sony's total revenue last year), is a part of a larger story.
Lots of investors in general associate Sony with the passé Japanese electronics companies from the 80’s and the 90’s. Just like a lot people may think BlackBerry is a struggling phone company.
While Sony may not be the powerhouse in consumer electronics it was in the 80’s and the 90’s, in a lot of ways they are more relevant than ever before. Despite being a well-known brand and being known as the company behind PlayStation, for some reason its stock still seems to be under the radar among both retail and institutional investors. And boy, are they mind-blowingly undervalued. Even if a big part of its business would collapse tomorrow, they would still be slightly undervalued. And I am about to tell you why.
(& btw compared to Japanese tech/entertainment stocks $SNE is still super cheap (Canon, Nikon, Toshiba, Sharp, Panasonic, Square Enix, Capcom, Nintendo, Fujitsu all have P/E ratios ranging from 18 to 77 and none of them have the combination of global clout, fundamentals & growth prospects that Sony has))
2021 Sony as a corparation is not the fucking Sony from 2005-2015’s, just like BlackBerry in 2021 is not the fucking Blackberry from 2012. Just like Garmin in 2021 is not Garmin from 2011. Just like AMD in 2021 is not AMD from 2012.
No, in 2021, Sony is the global leader in imaging technology and people do not fucking realize it. Sony has 50% marketshare in the CMOS image sensor market. There’s a very good chance the smartphone in your pocket has Sony image sensors (unless it’s a Samsung phone). Sony image sensors are powering a big part of today's vision/camera technology. And they will power even more of tomorrow's computer vision tech.
In 2021, Sony is a behemoth in video games, music, anime, movies and TV show production. Sony is present in every segment of entertainment. Sony’s entertainment branches have been doing great business over the past 5 years, especially music and PlayStation. Additionally, Sony Pictures has completely turned around.
In 2021, Sony is the world’s biggest music publisher (and second biggest music company overall). Music streaming has been a boon for Sony Music and will continue to be.
In 2021, Sony is among the biggest mobile gaming companies in the world (yes, you read that right). And it’s mainly thanks to one game (Fate/Grand Order) that nets them over $1B revenue each year. One of the biggest mobile gaming companies + arguably biggest gaming brand in the world (PlayStation).
In 2021, Sony is an EV company. They surprised the world when they revealed their “Vision-S” at CES 2020. At the reception was fantastic. It is seriously one of the best looking EV’s. They already sell sensors to Toyota. Sony will most like sell the Vision-S's tech to other car manufacturers (sensors for driving assistence / autonomous driving, LiDAR tech, infotainment system).

40 sensors in the Sony Vision-S
Considering the overwhelmingly good reception of the Vision-S so far, I suspect the Vision-S could be another catalyst that will put Sony as a company on the radar of investors and consumers.
We've seen insane investment hype for anything even remotely related to EV over the past year. We've seen a company that barely had a few EV design concepts (oh wait, they had a gravity-powered truck though) even get a $30B market cap at some point lmao.
But somehow a profitable company ($SNE) that has an EV that you can actually drive, doesn't even have a fair valuation?
In 2020’s Sony’s brand value is at their highest point since 12 years. In 2021, it is projected to be a its highest point since 2001 assuming same growth as average yearly growth from 2015 to 2020. Keep in mind brand valuation is a bit bullshitty as there’s no standardization to compare brands from different sectors, let alone non-consumer-facing brands with consumer-facing brands. But one thing we can note is that Sony both as B2C brand and as a B2B company is on a big upwards trend.
https://interbrand.com/best-global-brands/sony/
https://careers.uw.edu/blog/2020/03/17/these-are-the-10-biggest-video-game-companies-in-north-america-shared-article-from-zippia/
In 2021, Sony is an entertainment behemoth. They have grown their entertainment branches by a huge amount over the past 5 to 10 years (they made some big acquisitions in the music space especially and they’re now also all-in in anime). I don’t think people realize how big Sony is as an entertainment company. I dug up the numbers and as of Q3 2020, PlayStation is the second biggest video game company in the world (Tencent is #1) in revenue (I suspect Sony might dethrone Tencent after Sony’s FY Q3 2020 is released). But Sony already comes very close to Tencent especially if you add Fate/Grand Order (which is under Sony Music and not under PlayStation) under PlayStation.
There’s no single other company that has this unique combination of a dominant/important position in all entertainment segments. (video games + music + movies + TV series + anime + TV networks). I guess Tencent maybe?
In 2021, Sony has amazing momentum in the camera space. If you’re familiar with the enthusiast photography space, you should know this. Basically, the market is slowly shifting from SLR to mirrorless cameras. This is because mirrorless cameras tend to smallelighter, have faster AF, better low light performance, better battery life and better video performance. Sony is the company that has been specializing in the development for mirrorless cameras for over a decade while Canon’s bread and butter has always been SLR cameras. Sony is in the lead when it comes to mirrorless cameras and that’s where the market is shifting towards. Because the advantages of mirrorless have become more and more apparent and Sony’s cameras have become technically superior, Sony has gained quite a bit of market share over Canon and Nikon in the last few years. In 2019, Sony overtook Nikon as the #2 camera manufacturer. Sony is in an upwards trend here. (they have the ambition to become the world’s #1 camera brand) Sony also has very good marketing for their cameras. (Sony has a lot of YouTubers / influencers / brand ambassadors for their cameras despite being a smaller brand than Canon)
(just search on YouTube and/or Google “switching to Sony from Canon” just to give you an idea that they do have amazing brand momentum in the camera space. You won’t get as many hits for the opposite)
A huge portion of Sony’s profit comes from image sensors in addition to music and video games. This is in addition to their highly profitable financial holdings division & their more moderately profitable electronics division.
Sony’s electronics division, unlike other Japanese brands, has shown great resilience against the very strong competition from China & South Korea. They have been able to maintain their position in the audio space and as of 2020 are still the global market leader in high-end TV’s (a position they have been holding for decades) and it seems they will continue to be able to maintain that.
But seriously this company is dirt-cheap compared to any of its peers in any segment and there’s various huge growth prospects for Sony:
  • CMOS image sensors & Sony’s overall imaging prowess will boom due to increased demand from automotive sector, security & surveillance industry, manufacturing industry, medical sector and finally from the aerospace & defence industry. On the longer term, image sensors will continue to boom due to increased demand for computer vision & AI + robotics. And for consumer electronics demand will remain very high obviously.
  • Sony is aiming for 60% market share in the CMOS image sensor market by 2026. Biggest threat here is Samsung here who have recently started to aggressively invest in image sensors and are challenging Sony. Sony has technological lead + higher production capacity (and Sony will soon open a new plant in Nagasaki), so Sony should be able to hold off Samsung.
  • The iPhone 12 Pro has 3 cameras + a lidar sensor. Apple now buys 3 image sensors (from Sony) + LiDAR sensor (from Sony) per iPhone 12 Pro they manufacture. Remember the iPhone X and iPhone XS? That one had “only” 2 rear cameras (with image sensos from Sony of course). Basically, Sony will be selling exponentially more image sensors as more smartphones get equipped with more and more cameras.
  • Now think about how many image sensors Sony can sell to Apple if the iPhone 13 will have 5 cameras + LiDAR sensor (I mean the number of cameras on smartphones certainly won’t decrease)
  • Gaming (PS5 hype, PSN game sales are booming, add-on content is booming, PS+ subscribers count is booming and finally PSNow & first-party games sales are trending upwards as well). Very consistent year-on-year profit & revenue growth here. They have a history of beating earnings expectations here. The number of PS+ subscribers went from 4M to 48M in just 6-7 years. Investors love to hype up recurring revenue and subscription services such as Disney+ and Netflix. Let’s apply the same logic to PS+? PS+ already has more subscribers than HBO Max in the USA.
  • PlayStation (video games in general) has not even scratched the fucking surface. Most people who play video games now are millennials and kids. Do you think those millennials will stop playing video games when they grow older? No, of course not. Boomers today also still watch movies and TV. Those millennials have kids and those kids are now also playing video games. The kids of those kids will also play video games etc. Basically the total addressable audience for video games will by HUGE by the end of the decade (and the decades after that) because video games will have penetrated all age ranges of the population. Gaming is the fastest growing segment of the whole entertainment business. By a large margin. PlayStation is obviously in a great position here as you can guess from the PS5 hype, but more importantly imho, the growth of PS+ subscribers (currently a bit under 50 million) and PSN users (>100 million MAU) over the past 5 years shows that PlayStation is primed to profit from the audience growth.
  • On top of that you have huge video game growth in the China where Sony & PlayStation is already much better established than Xbox (but still super small compared to mobile games and PC gaming in China). Within the console market, Xbox only competes with PlayStation in North America. In the rest of the world, PlayStation has an enormous lead over Xbox. Xbox is simply a lesser known and lesser desirable brand in the rest of the world
  • Anime streaming (basically they have a monopoly already + vertical integration, it might still be somewhat niche right now, but it will be big within 5 years. Acquiring Crunchyroll was a very good move)
  • Music streaming (no, they don’t have a music streaming service, but as music streaming grows, Sony Music also gets a piece of the growing pie through licensing/royalties, and they also still have a little 2.8% stake in Spotify)
  • Apple, Amazon, Netflix, AT&T and Disney are currently battling it out in the streaming wars. When there’s a war you have little chances of winning, you shouldn’t be the one waging the war. You should be the one selling the ammo. Basically Sony Pictures (tv shows + movies) is in that position. Sony Pictures can negotiate good prices for their content because Apple, Amazon, Netflix, AT&T are thirsty for content and they all want their own exclusive content. Sony Pictures does not need to prop up their own streaming service just like Sony Music doesn’t need their own music streaming service when they can just license out their content and turn a profit. There will always be demand for TV & movies content, so Sony Pictures is well positioned is as an independent content provider. And while Apple, Amazon, Netflix, AT&T and Disney are battling it out on the forefront, Sony is quietly building their anime empire in the background. Genius business move from Sony here, seriously. They now have anime production & distribution.
  • Netflix has 200M subscribers and they currently have a 250M market cap. Think about what Sony will have in 5 years? >30M Crunchyroll subscribers (assuming all anime will be consolidated into Crunhyroll) & >100M PS+ & PSNow subscribers? Anime and gaming is growing faster than movies and TV shows. (9% CAGR for anime, 12% CAGR for gaming vs. 5% CAGR for the whole movies & TV show entertainment segment which includes PVOD, SVOD, box office, TV etc etc). And gaming as a whole is MUCH bigger than SVOD streaming. Netflix gets 99% of their revenue & profit through subscriptions. For the whole Sony Group Corporation, their subscription services (games + anime) it’s currently only 4.5% of their total revenue. And somehow Sony currently has a meagre $128B market cap?
  • PlayStation alone is bigger than Netflix in terms of operating profit. PlayStation has a MUCH higher profit margin than Netflix. For Q3 2020 Netflix posted $790M operating profit and PlayStation posted $988M operating profit. Revenue was was $6.44B for Netflix vs. $4.77B for PlayStation. (and btw Sony’s mobile gaming revenue (~$1B / year) is under Sony Music, it is not even in those PlayStation numbers!!!)
  • Think about it. PlayStation alone posts bigger operating profit than Netflix (yes revenue is bit smaller, but it’s the operating profit that matters most). And gaming is growing faster than movies. And PlayStation is about 24% of Sony’s total revenue. And yet Netflix has a market cap that is equal to the double of Sony's market cap? Basically If you apply Netflix’ valuation to PlayStation then PlayStation alone should have a bigger market cap than Netflix' market cap.

PS+ growth and software digital ratio growth

  • Sony Vision-S & autonomous driving tech (selling sensors + infotainment system to other car manufacturers). Sony surprised everyone when they revealed their Sony Vision-S electric vehicle last year at CES 2020 (in-house design and made in cooperation with Magna Steyr). And it’s currently being tested on public roads. Over the past year we have seen absurdly big investment hype into anything even remotely related to EV’s (including a few questionable companies). We’ve even seen an EV company with a gravity-powered truck get a $30B market cap in June last year. Meanwhile Sony, out of nowhere, revealed what is arguably (subjectively) one of the best looking EV’s. It got very positive reception at CES 2020. An EV that you can actually drive. But somehow their stock is still dirt-cheap based on their current fundamentals alone? Yet some companies that had pretty much nothing but some EV design concepts got insane valuations purely due to hype?
  • LTE chips for IoT & Industry 4.0 (Altair Semiconductors)
  • Cross-media IP (The Last of Us show on HBO, Uncharted movie etc). Huge unrealized potential synergy here (it’s about to change). We have seen that it can turn out super well when you look at The Witcher, Sonic the Hedgehog and Detective Pikachu. When The Witcher released on Netflix, sales of The Witcher 3 significantly increased again. Imagine the same thing, but with Sony IP’s. Sony Pictures is currently working on 7 video game IP based TV shows and 3 movies. We know The Last of Us tv series is currently in production for HBO. And then the Uncharted is currently in post-production and scheduled to be released in July this year currently. If Uncharted turns out to be successful, it will mark a big, new milestone for Sony as an entertainment company imho.
  • Aniplex (Sony Music Entertainment Japan subsidiary for anime production, distribution & mobile games) had a fantastic year in 2020. (more on this later) There is a lot of room for mobile games growth with Aniplex. Thanks to Aniplex, Sony might beat their earnings forecast.
  • Drones. DJI just got put on Entity List in USA and Sony started developing drones for prosumer / professional a few years ago. Big opportunity for Sony here to take a bit from DJI’s dominance. It only makes sense for Sony to enter the drone market targeting the professional & prosumer video market, considering Sony’s established position in the professional audio/video/photography space
  • Currently Sony also has several ventures & investments in AI & robotics
  • Over the past decade, Sony has also carefully expanded into medical equipment tech & biotechnology. Worth noting that Sony also has an important 33% stake in M3 inc (a medical services through-the-internet company with a market cap of $65.5B) (= just their stake in M3 Inc is worth $22B alone, remember Sony, with their large, diversified revenue streams & assets only has a market cap of $128B?)
  • Sony Pictures has a great upcoming movie slate (MCU Spider-Man, Uncharted, Ghostbusters: Afterlife, Venom 2, Morbius, Spider-Verse sequel, Hotel Transylvania 4, Peter Rabbit 2, Vivo, The Nightingale). They will profit from the theatre reopening and covid recovery. They may even become more favourable among movie theatre chains because they won’t release their movies on the same day on streaming services like Warner (and yeah movie theatres are here to stay, at least for a while imho)
  • All the above comes on top of established, mature markets (Financial Holdings & Electronic Products)
  • Oh yeah, btw though TV’s are a cyclical and mature market and are not that important for Sony Group Corporation’s bottomline*, Sony TV’s will continue to do well for the following successive years: o 2020: continued pandemic boost
  1. 2020-2021: PS5 / Xbox Series X/S
  2. 2021 Summer Olympics (tv sales ALWAYS spike during the olympics) (& the effect is more pronounced for high-end TV’s, = good for Sony because Sony’s market share is concentrated in the high-end range (they are market leader in the high-end range)
  3. 2022 FIFA world cup (exact same thing as for the olympics)
  4. You could say it’s already priced in, but the stock is already ridiculously undervalued so idk…
You would think this company somehow has a bad outlook, but that could not be further from the true, let me explain and go over some of the different divisions and explain why they will moon:
Sony Entertainment
While Netflix, Disney, AT&T, Amazon, and Apple are waging the great streaming war, Sony has been quietly building its anime streaming empire over the past years.
  • Sony recently acquired Crunchyroll for $1.175B (it is a great deal for Sony imho and will immediately be more valuable under Sony. Considering the growing appetite for anime I honestly do not even understand why AT&T sold it, they could have integrated it with their other streaming service (HBO Max) but ok)
  • With Crunchyroll Sony now has the following anime empire:
  • Aniplex (anime production & distribution, subsidiary of Sony Music Entertainment Japan) F
  • Funimation
  • Manga Entertainment UK (production, licensing, and distribution, UK)
  • Wakanam (licensing and distribution in Europe)
  • AnimeLab (licensing and distribution in Australia & New Zealand)
  • Crunchyroll (3 million paying subcribers, 90 million registered users and 50 million social media followers)
* Why anime matters:

Anime growth
“The global size is expected to reach USD 36.26 billion by 2025, registering a CAGR of 8.8% over the forecast period, according to a study conducted by Grand View Research, Inc. Growing popularity and sales of Japanese anime content across the globe apart from Japan is driving the growth”
(tl;dr anime 🚀🚀🚀🚀🚀, Sony is all in on anime and they have pretty much no competition)
Anime is the fastest growing subsegment of movies/video entertainment worldwide.
  • Sony also has a partnership with Bilibili for anime distribution in China:
https://www.chinadaily.com.cn/a/201903/26/WS5c990d93a3104842260b2737.html
  • Bilibili already partnered with Sony Music Entertainment Japan to bring Aniplex’s hugely successful Aniplex’s Fate/Grand Order mobile game in China.
  • Sony acquired a 5% stake in Bilibili for $400M in March 2020 (that 5% stake is now already worth $2.33B at Bilibili’s current share price ($BILI) and imho $BILI still has lots of upside potential considering it is the de facto video creation/sharing/viewing à la YouTube/Twitch for GenZ in China)
https://ir.bilibili.com/news-releases/news-release-details/bilibili-announces-equity-investment-sony

Sony Music Entertainment Japan
Aniplex
  • Sony Music (mobile games) generated $400M revenue from its mobile games in Q2 FY2020, published through Aniplex (Sony Music Entertainment Japan, “SMEJ”) subsidiary
  • They are the publisher of Fate/Grand Order, one of the most profitable mobile video games of the past 5 years (has generated $4B in revenue (!!) by the end of 2019 and is still as popular as ever). Fate/Grand order is the 7th most profitable mobile game in revenue worldwide as of 2020 (!)
Fate/Grand Order #9 game by revenue last year as of Q3 2020

  • Aniplex launched Disney: Twisted Wonderland in March this year. In Q3, it was the #10 most downloaded mobile game in Japan. (Aniplex now has two top ten games in Japan)
  • Fate/Grand Order was the #2 most tweeted game in 2020 and #3 was Disney: Twisted Wonderland. You can see that Aniplex has two hugely successful mobile games. (we are talking close to $1B of revenue a year here). It is the #2 game in Japan by total revenue from Q1 2016 to Q3 2020 and the #9 game in worldwide revenue from Q1 2020 to Q3 2020.
Aniplex has two very popular mobile games
  • SMEJ earns about > $1B from mobile games in revenue from mobile games and there is still a lot of future growth potential here considering Japan’s mobile game market grew a whopping 32% yoy from Q3 2019 to Q3 2020.
  • Aniplex recently co-distrubuted the movie Demon Slayer: Mugen Train in Japan in October 2020. It became the highest grossing film of all time in Japan with a total gross box office revenue of $380M. In the middle of a pandemic. It still needs to release in South Korea, China and USA where it will most likely do great as well.
Sony Interactive Entertainment (SIE) (Game & Netwerk Services business unit):

  • We all know 2020 was a huge year for video games with the stay-at-home pandemic boost. The whole video game sector brought in $180B of revenue in 2020, a whopping 20% increase yoy.
  • But 2020 will not be just a one-off temporary exceptional year for video games. The video game market has a CAGR of 13% which means it will be worth $291B in 2027. Video games is by far the segment with the highest growth rate in the whole entertainment industry.

US video game market growth (worldwide growth has a 13% CAGR)

PlayStation revenue and operating profit growth

  • PlayStation obviously has a huge piece of this pie and over the past years has seen consistent yoy revenue and profit growth. Think about it, for every FIFA/Call of Duty/Assassin’s Creed sold on PS4/PS5, Sony gets a 30% cut. There have been sold a billion PS4 games so far.
  • 5 years ago 20 to 30% of PS4 games were purchased digitally. Flashforward to 2020 and it’s 60-75% and the digital ratio looks set to still increase a bit. This means higher profit margin for game publishers and for Sony at the expense of retailers
  • SIE has seen huge success in its first-party games over the past 5 years. Spider-Man, God of War, Horizon: Zero Dawn, The Last of Us Part 2, Uncharted 4, Ghost of Tsushima, Days Gone, Ratchet & Clank have all been huge successes. This is really big and represents a big change compared to the previous generations where Sony never really hit it big as a games publisher even though most of their games were considered quality games.
  • SIE is now not only a powerful platform holdeprovider, but also a very successful games publisher with popular IP’s (Uncharted, God of War, The Last of Us, Horizon, Ghost of Tsushima, Ratchet & Clank). This is an enormous asset, because firstly it increases the chances of success for cross-media opportunities (Sony Pictures can make TV shows and movies out of it to expand the popularity of those IP’s even more). And secondly, it is an obvious selling point for PS5. The more popular and bigger their exclusive content, the more they can draw people to their platform/service. This should increases PS5 total marketshare over its competitor.
  • The hype for God of War: Ragnarok will be absolutely through the roof. Hype for Horizon: Forbidden West is also very good already (10 million yt views, 273K likes which is very good). Gran Turismo 7 and Ratchet & Clank will also do very well in 2021. (I suspect that GoW oand Horizon might be delayed to 2022)
  • PS5 reception has been extremely good. Demand is through the roof as well all know. The only problem is that they cannot quite capitalize on the demand due to lack of supply, but overall, it is a very good thing that demand is very high, and that reception has been very positive. The challenge will primarily supply and production-related for the following 6 months and to be able to maintain brand momentum. Hopefully, they won’t push disappointed/inpatient customers to competitors.
  • Considering there’s backwards compatibility from PS4 to PS5, users will want all their PSN content to transition with them as well, so I expect them to lose very little marketshare to Xbox. Also, I do not know if Americans realize it, but Xbox is not nearly as big as PlayStation in the rest of the world as it is in the USA. PlayStation just has global brand power that Xbox just doesn’t have, so Xbox isn’t much of threat at all I’d say. Where I live, in Belgium, In Europe everyone is talking about the PS5, nobody really seems to care about Xbox Series S/X that much. Comparing PlayStation to Xbox in terms of mindshare is like comparing Apple to Motorola (not meant to be a diss to Motorola, I have a Motorola phone myself, just saying that Xbox has significantly less mindshare / brand power in Europe).
  • SIE is likely working on PSVR 2, this could be big.
  • Sony has a small stake in Epic Games (1.4%) and they have a good business relationship with them, so this might also make them open to release first-party games on Epic Games Store after exclusivity period on PS5.
  • Remember the Travis Scott concert in Fortnite? I believe that was one of the reasons why Sony invested in Epic Games. It serves as an example how music can sometimes converge with video games, and this can play to Sony’s strengths.
  • PlayStation also has way superior presence in Asia compared to Xbox. Have been expanding into China as well. Another great opportunity for revenue growth.
  • PS+ subscribers grew from 5.7 million by the end of 2013 to 46 million by October 30th, 2020. This is an average growth rate of 28% over the past 5 years. Considering most of the growth was early on, it will slow down, but I predict that they will have about 70 million PS+ subscribers by the end of 2023. This is huge and represents a stable, recurring source of income. Investors who keep hyping Netflix/Disney+ will love this, but it seems they have yet to discover $SNE.
  • There is a reason why Amazon, Google, Nvidia have been aggressively investing in video games & games streaming. They know the business is huge and is about to get even bigger. But considering the established, loyal PlayStation userbase, the established global brand of PlayStation and the exclusive games, PlayStation should be able to easily standoff competition from Amazon, Google and Nvidia (GeForce Now) in the next few years. So far, Amazon’s venture into game development, publishing & streaming has completely failed. Stadia and GeForceNow seem to have a bit more success, but still relatively niche. Therefore, I think PlayStation is well-positioned to remain one of the leaders in the industry for the following decade.
I'll get to the other divisions later, I figured this is a good first step.
But so far the tl;dr
Image sensors: 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
IoT/Industry 4.0 chipsets: 🚀🚀🚀🚀🚀🚀🚀
PS5/PSN/PS+: 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
Online medical services (M3 inc.): 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
Anime: 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
Fate/Grand Order: 🚀🚀🚀🚀🚀
Demon Slayer: Mugen Train 🚀🚀🚀🚀🚀
Sony Music / music streaming (the performance of Sony Music’s in Sony’s business is seriously understated. The numbers speak for themselves): 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
Sony Electronics 🚀
Sony Financial Holdings (very stable & profitable business, even managed to grow slightly during pandemic when most insurance companies performed more poorly): 🚀🚀🚀
Still have to cover Sony Pictures, but their upcoming movie slate looks pretty good honestly (Spider-Man sequel, Venom: Let There Be Darkness, Ghostbusters: Afterlife, Uncharted, Morbius, Hotel Transylvania 4 so that's worth one rocket as well imho 🚀
tl;dr of tl;dr:
🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀

Disclaimer: I am not a financial advisor. I am an idiot that's trying to understand why $SNE stock is so cheap.
Positions: SNE 105C 21st January 22
submitted by Audacimmus to wallstreetbets [link] [comments]

Playboy going public: Porn, Gambling, and Cannabis

NEW INFO 5 Results from share redemption are posted. Less than .2% redeemed. Very bullish as investors are showing extreme confidence in the future of PLBY.
https://finance.yahoo.com/news/playboy-mountain-crest-acquisition-corp-120000721.html
NEW INFO 4 Definitive Agreement to purchase 100% of Lovers brand stores announced 2/1.
https://www.streetinsider.com/Corporate+News/Playboy+%28MCAC%29+Confirms+Deal+to+Acquire+Lovers/17892359.html
NEW INFO 3 I bought more on the dip today. 5081 total. Price rose AH to $12.38 (2.15%)
NEW INFO 2 Here is the full webinar.
https://icrinc.zoom.us/rec/play/9GWKdmOYumjWfZuufW3QXpe_FW_g--qeNbg6PnTjTMbnNTgLmCbWjeRFpQga1iPc-elpGap8dnDv8Zww.yD7DjUwuPmapeEdP?continueMode=true&tk=lEYc4F_FkKlgsmCIs6w0gtGHT2kbgVGbUju3cIRBSjk.DQIAAAAV8NK49xZWdldRM2xNSFNQcTBmcE00UzM3bXh3AAAAAAAAAAAAAAAAAAAAAAAAAAAA&uuid=WN_GKWqbHkeSyuWetJmLFkj4g&_x_zm_rtaid=kR45-uuqRE-L65AxLjpbQw.1611967079119.2c054e3d3f8d8e63339273d9175939ed&_x_zm_rhtaid=866
NEW INFO 1 Live merger webinar with PLBY and MCAC on Friday January 29, 2021 at 12:00 NOON EST link below
https://mcacquisition.com/investor-relations/press-release-details/2021/Playboy-Enterprises-Inc.-and-Mountain-Crest-Acquisition-Corp-Participate-in-SPACInsider-ICR-Webinar-on-January-29th-at-12pm-ET/default.aspx
Playboy going public: Porn, Gambling, and Cannabis
!!!WARNING READING AHEAD!!! TL;DR at the end. It will take some time to sort through all the links and read/watch everything, but you should.
In the next couple weeks, Mountain Crest Acquisition Corp is taking Playboy public. The existing ticker MCAC will become PLBY. Special purpose acquisition companies have taken private companies public in recent months with great success. I believe this will be no exception. Notably, Playboy is profitable and has skyrocketing revenue going into a transformational growth phase.
Porn - First and foremost, let's talk about porn. I know what you guys are thinking. “Porno mags are dead. Why would I want to invest in something like that? I can get porn for free online.” Guess what? You are absolutely right. And that’s exactly why Playboy doesn’t do that anymore. That’s right, they eliminated their print division. And yet they somehow STILL make money from porn that people (see: boomers) pay for on their website through PlayboyTV, Playboy Plus, and iPlayboy. Here’s the thing: Playboy has international, multi-generational name recognition from porn. They have content available in 180 countries. It will be the only publicly traded adult entertainment (porn) company. But that is not where this company is going. It will help support them along the way. You can see every Playboy magazine through iPlayboy if you’re interested. NSFW links below:
https://www.playboy.com/
https://www.playboytv.com/
https://www.playboyplus.com/
https://www.iplayboy.com/
Gambling - Some of you might recognize the Playboy brand from gambling trips to places like Las Vegas, Atlantic City, Cancun, London or Macau. They’ve been in the gambling biz for decades through their casinos, clubs, and licensed gaming products. They see the writing on the wall. COVID is accelerating the transition to digital, application based GAMBLING. That’s right. What we are doing on Robinhood with risky options is gambling, and the only reason regulators might give a shit anymore is because we are making too much money. There may be some restrictions put in place, but gambling from your phone on your couch is not going anywhere. More and more states are allowing things like Draftkings, poker, state ‘lottery” apps, hell - even political betting. Michigan and Virginia just ok’d gambling apps. They won’t be the last. This is all from your couch and any 18 year old with a cracked iphone can access it. Wouldn’t it be cool if Playboy was going to do something like that? They’re already working on it. As per CEO Ben Kohn who we will get to later, “...the company’s casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth.” Honestly, I stopped researching Scientific Games' sports betting segment when I saw the word ‘omni-channel’. That told me all I needed to know about it’s success.
“Our SG Sports™ platform is an enhanced, omni-channel solution for online, self-service and retail fixed odds sports betting – from soccer to tennis, basketball, football, baseball, hockey, motor sports, racing and more.”
https://www.scientificgames.com/
https://www.microgaming.co.uk/
“This latter segment has become increasingly enticing for Playboy, and it said last week that it is considering new tie-ups that could include gaming operators like PointsBet and 888Holdings.”
https://calvinayre.com/2020/10/05/business/playboys-gaming-ops-could-get-a-boost-from-spac-purchase/
As per their SEC filing:
“Significant consumer engagement and spend with Playboy-branded gaming properties around the world, including with leading partners such as Microgaming, Scientific Games, and Caesar’s Entertainment, steers our investment in digital gaming, sports betting and other digital offerings to further support our commercial strategy to expand consumer spend with minimal marginal cost, and gain consumer data to inform go-to-market plans across categories.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tMDAA1
They are expanding into more areas of gaming/gambling, working with international players in the digital gaming/gambling arena, and a Playboy sportsbook is on the horizon.
https://www.playboy.com/read/the-pleasure-of-playing-with-yourself-mobile-gaming-in-the-covid-era
Cannabis - If you’ve ever read through a Playboy magazine, you know they’ve had a positive relationship with cannabis for many years. As of September 2020, Playboy has made a major shift into the cannabis space. Too good to be true you say? Check their website. Playboy currently sells a range of CBD products. This is a good sign. Federal hemp products, which these most likely are, can be mailed across state lines and most importantly for a company like Playboy, can operate through a traditional banking institution. CBD products are usually the first step towards the cannabis space for large companies. Playboy didn’t make these products themselves meaning they are working with a processor in the cannabis industry. Another good sign for future expansion. What else do they have for sale? Pipes, grinders, ashtrays, rolling trays, joint holders. Hmm. Ok. So it looks like they want to sell some shit. They probably don’t have an active interest in cannabis right? Think again:
https://www.forbes.com/sites/javierhasse/2020/09/24/playboy-gets-serious-about-cannabis-law-reform-advocacy-with-new-partnership-grants/?sh=62f044a65cea
“Taking yet another step into the cannabis space, Playboy will be announcing later on Thursday (September, 2020) that it is launching a cannabis law reform and advocacy campaign in partnership with National Organization for the Reform of Marijuana Laws (NORML), Last Prisoner Project, Marijuana Policy Project, the Veterans Cannabis Project, and the Eaze Momentum Program.”
“According to information procured exclusively, the three-pronged campaign will focus on calling for federal legalization. The program also includes the creation of a mentorship plan, through which the Playboy Foundation will support entrepreneurs from groups that are underrepresented in the industry.” Remember that CEO Kohn from earlier? He wrote this recently:
https://medium.com/naked-open-letters-from-playboy/congress-must-pass-the-more-act-c867c35239ae
Seems like he really wants weed to be legal? Hmm wonder why? The writing's on the wall my friends. Playboy wants into the cannabis industry, they are making steps towards this end, and we have favorable conditions for legislative progress.
Don’t think branding your own cannabis line is profitable or worthwhile? Tell me why these 41 celebrity millionaires and billionaires are dummies. I’ll wait.
https://www.celebstoner.com/news/celebstoner-news/2019/07/12/top-celebrity-cannabis-brands/
Confirmation: I hear you. “This all seems pretty speculative. It would be wildly profitable if they pull this shift off. But how do we really know?” Watch this whole video:
https://finance.yahoo.com/video/playboy-ceo-telling-story-female-154907068.html
Man - this interview just gets my juices flowing. And highlights one of my favorite reasons for this play. They have so many different business avenues from which a catalyst could appear. I think paying attention, holding shares, and options on these staggered announcements over the next year is the way I am going to go about it. "There's definitely been a shift to direct-to-consumer," he (Kohn) said. "About 50 percent of our revenue today is direct-to-consumer, and that will continue to grow going forward.” “Kohn touted Playboy's portfolio of both digital and consumer products, with casino-style gaming, in particular, serving a crucial role under the company's new business model. Playboy also has its sights on the emerging cannabis market, from CBD products to marijuana products geared toward sexual health and pleasure.” "If THC does become legal in the United States, we have developed certain strains to enhance your sex life that we will launch," Kohn said. https://cheddar.com/media/playboy-goes-public-health-gaming-lifestyle-focus Oh? The CEO actually said it? Ok then. “We have developed certain strains…” They’re already working with growers on strains and genetics? Ok. There are several legal cannabis markets for those products right now, international and stateside. I expect Playboy licensed hemp and THC pre-rolls by EOY. Something like this: https://www.etsy.com/listing/842996758/10-playboy-pre-roll-tubes-limited?ga_order=most_relevant&ga_search_type=all&ga_view_type=gallery&ga_search_query=pre+roll+playboy&ref=sr_gallery-1-2&organic_search_click=1 Maintaining cannabis operations can be costly and a regulatory headache. Playboy’s licensing strategy allows them to pick successful, established partners and sidestep traditional barriers to entry. You know what I like about these new markets? They’re expanding. Worldwide. And they are going to be a bigger deal than they already are with or without Playboy. Who thinks weed and gambling are going away? Too many people like that stuff. These are easy markets. And Playboy is early enough to carve out their spot in each. Fuck it, read this too: https://www.forbes.com/sites/jimosman/2020/10/20/playboy-could-be-the-king-of-spacs-here-are-three-picks/?sh=2e13dcaa3e05
Numbers: You want numbers? I got numbers. As per the company’s most recent SEC filing:
“For the year ended December 31, 2019, and the nine months ended September 30, 2020, Playboy’s historical consolidated revenue was $78.1 million and $101.3 million, respectively, historical consolidated net income (loss) was $(23.6) million and $(4.8) million, respectively, and Adjusted EBITDA was $13.1 million and $21.8 million, respectively.”
“In the nine months ended September 30, 2020, Playboy’s Licensing segment contributed $44.2 million in revenue and $31.1 million in net income.”
“In the ninth months ended September 30, 2020, Playboy’s Direct-to-Consumer segment contributed $40.2 million in revenue and net income of $0.1 million.”
“In the nine months ended September 30, 2020, Playboy’s Digital Subscriptions and Content segment contributed $15.4 million in revenue and net income of $7.4 million.”
They are profitable across all three of their current business segments.
“Playboy’s return to the public markets presents a transformed, streamlined and high-growth business. The Company has over $400 million in cash flows contracted through 2029, sexual wellness products available for sale online and in over 10,000 major retail stores in the US, and a growing variety of clothing and branded lifestyle and digital gaming products.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
Growth: Playboy has massive growth in China and massive growth potential in India. “In China, where Playboy has spent more than 25 years building its business, our licensees have an enormous footprint of nearly 2,500 brick and mortar stores and 1,000 ecommerce stores selling high quality, Playboy-branded men’s casual wear, shoes/footwear, sleepwear, swimwear, formal suits, leather & non-leather goods, sweaters, active wear, and accessories. We have achieved significant growth in China licensing revenues over the past several years in partnership with strong licensees and high-quality manufacturers, and we are planning for increased growth through updates to our men’s fashion lines and expansion into adjacent categories in men’s skincare and grooming, sexual wellness, and women’s fashion, a category where recent launches have been well received.” The men’s market in China is about the same size as the entire population of the United States and European Union combined. Playboy is a leading brand in this market. They are expanding into the women’s market too. Did you know CBD toothpaste is huge in China? China loves CBD products and has hemp fields that dwarf those in the US. If Playboy expands their CBD line China it will be huge. Did you know the gambling money in Macau absolutely puts Las Vegas to shame? Technically, it's illegal on the mainland, but in reality, there is a lot of gambling going on in China. https://www.forbes.com/sites/javierhasse/2020/10/19/magic-johnson-and-uncle-buds-cbd-brand-enter-china-via-tmall-partnership/?sh=271776ca411e “In India, Playboy today has a presence through select apparel licensees and hospitality establishments. Consumer research suggests significant growth opportunities in the territory with Playboy’s brand and categories of focus.” “Playboy Enterprises has announced the expansion of its global consumer products business into India as part of a partnership with Jay Jay Iconic Brands, a leading fashion and lifestyle Company in India.” “The Indian market today is dominated by consumers under the age of 35, who represent more than 65 percent of the country’s total population and are driving India’s significant online shopping growth. The Playboy brand’s core values of playfulness and exploration resonate strongly with the expressed desires of today’s younger millennial consumers. For us, Playboy was the perfect fit.” “The Playboy international portfolio has been flourishing for more than 25 years in several South Asian markets such as China and Japan. In particular, it has strategically targeted the millennial and gen-Z audiences across categories such as apparel, footwear, home textiles, eyewear and watches.” https://www.licenseglobal.com/industry-news/playboy-expands-global-footprint-india It looks like they gave COVID the heisman in terms of net damage sustained: “Although Playboy has not suffered any material adverse consequences to date from the COVID-19 pandemic, the business has been impacted both negatively and positively. The remote working and stay-at-home orders resulted in the closure of the London Playboy Club and retail stores of Playboy’s licensees, decreasing licensing revenues in the second quarter, as well as causing supply chain disruption and less efficient product development thereby slowing the launch of new products. However, these negative impacts were offset by an increase in Yandy’s direct-to-consumer sales, which have benefited in part from overall increases in online retail sales so far during the pandemic.” Looks like the positives are long term (Yandy acquisition) and the negatives are temporary (stay-at-home orders).
https://www.sec.gov/Archives/edgadata/1803914/000110465921006093/tm213766-1_defa14a.htm
This speaks to their ability to maintain a financially solvent company throughout the transition phase to the aforementioned areas. They’d say some fancy shit like “expanded business model to encompass four key revenue streams: Sexual Wellness, Style & Apparel, Gaming & Lifestyle, and Beauty & Grooming.” I hear “we’re just biding our time with these trinkets until those dollar dollar bill y’all markets are fully up and running.” But the truth is these existing revenue streams are profitable, scalable, and rapidly expanding Playboy’s e-commerce segment around the world.
"Even in the face of COVID this year, we've been able to grow EBITDA over 100 percent and revenue over 68 percent, and I expect that to accelerate going into 2021," he said. “Playboy is accelerating its growth in company-owned and branded consumer products in attractive and expanding markets in which it has a proven history of brand affinity and consumer spend.”
Also in the SEC filing, the Time Frame:
“As we detailed in the definitive proxy statement, the SPAC stockholder meeting to vote on the transaction has been set for February 9th, and, subject to stockholder approval and satisfaction of the other closing conditions, we expect to complete the merger and begin trading on NASDAQ under ticker PLBY shortly thereafter,” concluded Kohn.
The Players: Suhail “The Whale” Rizvi (HMFIC), Ben “The Bridge” Kohn (CEO), “lil” Suying Liu & “Big” Dong Liu (Young-gun China gang). I encourage you to look these folks up. The real OG here is Suhail Rizvi. He’s from India originally and Chairman of the Board for the new PLBY company. He was an early investor in Twitter, Square, Facebook and others. His firm, Rizvi Traverse, currently invests in Instacart, Pinterest, Snapchat, Playboy, and SpaceX. Maybe you’ve heard of them. “Rizvi, who owns a sprawling three-home compound in Greenwich, Connecticut, and a 1.65-acre estate in Palm Beach, Florida, near Bill Gates and Michael Bloomberg, moved to Iowa Falls when he was five. His father was a professor of psychology at Iowa. Along with his older brother Ashraf, a hedge fund manager, Rizvi graduated from Wharton business school.” “Suhail Rizvi: the 47-year-old 'unsocial' social media baron: When Twitter goes public in the coming weeks (2013), one of the biggest winners will be a 47-year-old financier who guards his secrecy so zealously that he employs a person to take down his Wikipedia entry and scrub his photos from the internet. In IPO, Twitter seeks to be 'anti-FB'” “Prince Alwaleed bin Talal of Saudi Arabia looks like a big Twitter winner. So do the moneyed clients of Jamie Dimon. But as you’ve-got-to-be-joking wealth washed over Twitter on Thursday — a company that didn’t exist eight years ago was worth $31.7 billion after its first day on the stock market — the non-boldface name of the moment is Suhail R. Rizvi. Mr. Rizvi, 47, runs a private investment company that is the largest outside investor in Twitter with a 15.6 percent stake worth $3.8 billion at the end of trading on Thursday (November, 2013). Using a web of connections in the tech industry and in finance, as well as a hearty dose of good timing, he brought many prominent names in at the ground floor, including the Saudi prince and some of JPMorgan’s wealthiest clients.” https://www.nytimes.com/2013/11/08/technology/at-twitter-working-behind-the-scenes-toward-a-billion-dollar-payday.html Y’all like that Arab money? How about a dude that can call up Saudi Princes and convince them to spend? Funniest shit about I read about him: “Rizvi was able to buy only $100 million in Facebook shortly before its IPO, thus limiting his returns, according to people with knowledge of the matter.” Poor guy :(
He should be fine with the 16 million PLBY shares he's going to have though :)
Shuhail also has experience in the entertainment industry. He’s invested in companies like SESAC, ICM, and Summit Entertainment. He’s got Hollywood connections to blast this stuff post-merger. And he’s at least partially responsible for that whole Twilight thing. I’m team Edward btw.
I really like what Suhail has done so far. He’s lurked in the shadows while Kohn is consolidating the company, trimming the fat, making Playboy profitable, and aiming the ship at modern growing markets.
https://www.reuters.com/article/us-twitter-ipo-rizvi-insight/insight-little-known-hollywood-investor-poised-to-score-with-twitter-ipo-idUSBRE9920VW20131003
Ben “The Bridge” Kohn is an interesting guy. He’s the connection between Rizvi Traverse and Playboy. He’s both CEO of Playboy and was previously Managing Partner at Rizvi Traverse. Ben seems to be the voice of the Playboy-Rizvi partnership, which makes sense with Suhail’s privacy concerns. Kohn said this:
“Today is a very big day for all of us at Playboy and for all our partners globally. I stepped into the CEO role at Playboy in 2017 because I saw the biggest opportunity of my career. Playboy is a brand and platform that could not be replicated today. It has massive global reach, with more than $3B of global consumer spend and products sold in over 180 countries. Our mission – to create a culture where all people can pursue pleasure – is rooted in our 67-year history and creates a clear focus for our business and role we play in people’s lives, providing them with the products, services and experiences that create a lifestyle of pleasure. We are taking this step into the public markets because the committed capital will enable us to accelerate our product development and go-to-market strategies and to more rapidly build our direct to consumer capabilities,” said Ben Kohn, CEO of Playboy.
“Playboy today is a highly profitable commerce business with a total addressable market projected in the trillions of dollars,” Mr. Kohn continued, “We are actively selling into the Sexual Wellness consumer category, projected to be approximately $400 billion in size by 2024, where our recently launched intimacy products have rolled out to more than 10,000 stores at major US retailers in the United States. Combined with our owned & operated ecommerce Sexual Wellness initiatives, the category will contribute more than 40% of our revenue this year. In our Apparel and Beauty categories, our collaborations with high-end fashion brands including Missguided and PacSun are projected to achieve over $50M in retail sales across the US and UK this year, our leading men’s apparel lines in China expanded to nearly 2500 brick and mortar stores and almost 1000 digital stores, and our new men’s and women’s fragrance line recently launched in Europe. In Gaming, our casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth. Our product strategy is informed by years of consumer data as we actively expand from a purely licensing model into owning and operating key high-growth product lines focused on driving profitability and consumer lifetime value. We are thrilled about the future of Playboy. Our foundation has been set to drive further growth and margin, and with the committed capital from this transaction and our more than $180M in NOLs, we will take advantage of the opportunity in front of us, building to our goal of $100M of adjusted EBITDA in 2025.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
Also, according to their Form 4s, “Big” Dong Liu and “lil” Suying Liu just loaded up with shares last week. These guys are brothers and seem like the Chinese market connection. They are only 32 & 35 years old. I don’t even know what that means, but it's provocative.
https://www.secform4.com/insider-trading/1832415.htm
https://finance.yahoo.com/news/mountain-crest-acquisition-corp-ii-002600994.html
Y’all like that China money?
“Mr. Liu has been the Chief Financial Officer of Dongguan Zhishang Photoelectric Technology Co., Ltd., a regional designer, manufacturer and distributor of LED lights serving commercial customers throughout Southern China since November 2016, at which time he led a syndicate of investments into the firm. Mr. Liu has since overseen the financials of Dongguan Zhishang as well as provided strategic guidance to its board of directors, advising on operational efficiency and cash flow performance. From March 2010 to October 2016, Mr. Liu was the Head of Finance at Feidiao Electrical Group Co., Ltd., a leading Chinese manufacturer of electrical outlets headquartered in Shanghai and with businesses in the greater China region as well as Europe.”
Dr. Suying Liu, Chairman and Chief Executive Officer of Mountain Crest Acquisition Corp., commented, “Playboy is a unique and compelling investment opportunity, with one of the world’s largest and most recognized brands, its proven consumer affinity and spend, and its enormous future growth potential in its four product segments and new and existing geographic regions. I am thrilled to be partnering with Ben and his exceptional team to bring his vision to fruition.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
These guys are good. They have a proven track record of success across multiple industries. Connections and money run deep with all of these guys. I don’t think they’re in the game to lose.
I was going to write a couple more paragraphs about why you should have a look at this but really the best thing you can do is read this SEC filing from a couple days ago. It explains the situation in far better detail. Specifically, look to page 137 and read through their strategy. Also, look at their ownership percentages and compensation plans including the stock options and their prices. The financials look great, revenue is up 90% Q3, and it looks like a bright future.
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
I’m hesitant to attach this because his position seems short term, but I’m going to with a warning because he does hit on some good points (two are below his link) and he’s got a sizable position in this thing (500k+ on margin, I think). I don’t know this guy but he did look at the same publicly available info and make roughly the same prediction, albeit without the in depth gambling or cannabis mention. You can also search reddit for ‘MCAC’ and very few relevant results come up and none of them even come close to really looking at this thing.
https://docs.google.com/document/d/1gOvAd6lebs452hFlWWbxVjQ3VMsjGBkbJeXRwDwIJfM/edit?usp=sharing
“Also, before you people start making claims that Playboy is a “boomer” company, STOP RIGHT THERE. This is not a good argument. Simply put. The only thing that matters is Playboy’s name recognition, not their archaic business model which doesn’t even exist anymore as they have completely repurposed their business.”
“Imagine not buying $MCAC at a 400M valuation lol. Streetwear department is worth 1B alone imo.”
Considering the ridiculous Chinese growth as a lifestyle brand, he’s not wrong.
Current Cultural Significance and Meme Value: A year ago I wouldn’t have included this section but the events from the last several weeks (even going back to tsla) have proven that a company’s ability to meme and/or gain social network popularity can have an effect. Tik-tok, Snapchat, Twitch, Reddit, Youtube, Facebook, Twitter. They all have Playboy stuff on them. Kids in middle and highschool know what Playboy is but will likely never see or touch one of the magazines in person. They’ll have a Playboy hoodie though. Crazy huh? A lot like GME, PLBY would hugely benefit from meme-value stock interest to drive engagement towards their new business model while also building strategic coffers. This interest may not directly and/or significantly move the stock price but can generate significant interest from larger players who will.
Bull Case: The year is 2025. Playboy is now the world leader pleasure brand. They began by offering Playboy licensed gaming products, including gambling products, direct to consumers through existing names. By 2022, demand has skyrocketed and Playboy has designed and released their own gambling platforms. In 2025, they are also a leading cannabis brand in the United States and Canada with proprietary strains and products geared towards sexual wellness. Cannabis was legalized in the US in 2023 when President Biden got glaucoma but had success with cannabis treatment. He personally pushes for cannabis legalization as he steps out of office after his first term. Playboy has also grown their brand in China and India to multi-billion per year markets. The stock goes up from 11ish to 100ish and everyone makes big gains buying somewhere along the way.
Bear Case: The United States does a complete 180 on marijuana and gambling. President Biden overdoses on marijuana in the Lincoln bedroom when his FDs go tits up and he loses a ton of money in his sports book app after the Fighting Blue Hens narrowly lose the National Championship to Bama. Playboy is unable to expand their cannabis and gambling brands but still does well with their worldwide lifestyle brand. They gain and lose some interest in China and India but the markets are too large to ignore them completely. The stock goes up from 11ish to 13ish and everyone makes 15-20% gains.
TL;DR: Successful technology/e-commerce investment firm took over Playboy to turn it into a porn, online gambling/gaming, sports book, cannabis company, worldwide lifestyle brand that promotes sexual wellness, vetern access, women-ownership, minority-ownership, and “pleasure for all”. Does a successful online team reinventing an antiquated physical copy giant sound familiar? No options yet, shares only for now. $11.38 per share at time of writing. My guess? $20 by the end of February. $50 by EOY. This is not financial advice. I am not qualified to give financial advice. I’m just sayin’ I would personally use a Playboy sports book app while smoking a Playboy strain specific joint and it would be cool if they did that. Do your own research. You’d probably want to start here:
WARNING - POTENTIALLY NSFW - SEXY MODELS AHEAD - no actual nudity though
https://s26.q4cdn.com/895475556/files/doc_presentations/Playboy-Craig-Hallum-Conference-Investor-Presentation-11_17_20-compressed.pdf
Or here:
https://www.mcacquisition.com/investor-relations/default.aspx
Jimmy Chill: “Get into any SPAC at $10 or $11 and you are going to make money.”
STL;DR: Buy MCAC. MCAC > PLBY couple weeks. Rocketship. Moon.
Position: 5000 shares. I will buy short, medium, and long-dated calls once available.
submitted by jeromeBDpowell to SPACs [link] [comments]

Matched Betting Extra Place Horse Racing - January 21 Profits - £4,707 on top of Full Time Job

Hi all,
I thought I would share my profits for Matched Betting Extra Place Horse Racing for Jan 21. January 2021 has turned into my best month of Matched Betting since I started way back in Summer 2018. This months profits are roughly £4,707. A life changing figure for many and a great figure seeing this is achievable on top of a full time job. Matched Betting is the only decent side hustle I have actually found, compared to doing hundreds of boring online surveys...yuck! (Unless you are a good business person / have 5 lodgers / lots of family money etc.) To see some of my other Matched Betting profits you visit my site: https://cashontheside.co.uk/
I will be investing some of my profits this month in ETF/Shares and putting into house improvements like a new drive way. In addition with Cheltenham horse festival coming up in March, I will be increasing my bank to cover liabilities.
The bulk of my profits came from Extra Place racing, large underlayed winners and BOG (best offer garuntee). Variance was certainly on my side this month and I must have had at least 10 large winners which won upwards of £1600 pounds per bet. As I underlay my bets I made more profit than If I had fully layed of the bets. About 5% of these profits came from low risk casino. After you have completed all welcome offers...in Matched Betting. Ep's become a gold mine...and I truly recommend them to anyone.
Some more of my bets this month illustrating underlayed bets and ep:
https://cashonthesidecouk.files.wordpress.com/2021/02/winnings4.jpg
https://cashonthesidecouk.files.wordpress.com/2021/02/winnings.jpg
https://cashonthesidecouk.files.wordpress.com/2021/02/another-winner.jpg

Images of one of my bets illustrative of Best offer guarantee: https://cashonthesidecouk.files.wordpress.com/2021/01/136707133_10159536662702922_8507610622687908137_o-1.jpg?w=544
For those who are starting out on their Match Betting journey in 2021 these sort of figures are achievable to you once you have experience….unfortunately this will not come overnight! I do put a lot of time into it..between 2-5 hours a day, 7 days a week sometimes. For the average person you could earn at least £500 a month.
To learn more about Match Betting please visit my article Boost Your Income with Matched Betting. Alternatively you can start an Odds Monkey free trial where they will teach you step by step and give you the calculators you need: odds monkey trial https://www.oddsmonkey.com/affiliates/affiliate.php?id=64754(affiliate) or www.oddsmonkey.com. (non affiliate)
To those with a little more experience who want to learn about Matched Betting Extra Places you can visit my guide here Extra Place Match Betting tips here or I have copied and pasted it all below.
For those with Matched Betting Experience - my guide and tips to Extra Places:
What is Extra Place Matched Betting?
Extra Places can be a very lucrative technique to learn. Extra Places are available for us to do pretty much every day, increasing the appeal. Extra Place Offers are available to all customers. This means that even if you get gubbed with a bookmaker, in most cases, you can still make money with them by Matched Betting on their Extra Place Offers.
Extra Places are considered an advanced reload offer, as they not risk-free. However once you have gained some experience on more basic horse racing offers, you can start to take advantage of the lucrative profits available. It may sound complicated but as soon as it ‘clicks’, it becomes simple. Essentially we are taking advantage of the bookies and exchanges paying out if the horse you have backed comes a certain ‘place’ in a race e.g. 4th.
Extra Places combined with additional offers such as BOG (Best Offer Guarantee) can mean additional profits. For example, you back a horse at odds of 15 and then the starting odds move up to 23. If that horse wins you win an extra x8 on your bet. You can see some real life scenarios I found of Extra Place combined with BOG below. Depending on the size of the underlay, profits below would range up to £3,000+

What is a ‘place’ in horse racing?

Quite simply a ‘place’ is the position the horse finishes a race in. For example if a horse wins a race it comes 1st, if a horse comes 2nd its 2nd. In some races with a large number of horses some bookies will pay out if a horse finishes the race in 1st, 2nd, 3rd, 4th, 5th and 6th position. Horse Racing festivals such as Cheltenham or Ascot are particularly well known for this.

What is an ‘Extra Place’ in horse racing?

Now we’ve understood what a place is in horse racing you may have probably already guessed what an ‘extra place’ is going to be! An ‘extra place’ is where the bookies add one (or more) additional places to their standard place classification on a particular race. For example they may offer to ‘pay 7 places on a race’ instead of the standard 3 places. The ‘extra place’ in this instance cover 4th, 5th, 6th and 7th.
What are my Extra Place top tips?
  1. Some of my biggest profits have come from big underlayed winners and BOG. I typically underlay most of my bets by about 20% sometimes more. If you are starting out I would underlay on the place only by about 10% to play it safe until you learn more.
  2. Don’t bet on more places than a bookmaker is offering. E.g. If the bookmaker is offering 4 places don’t bet on more than that.
  3. Whilst your learning, take horses on implied odds of at least 12 or more on a match of 80%+.
  4. Look to keep qualifying losses down. E.g. for £100 profit, £5 ql.
  5. Please note, the best odds are typically found between 10 minutes up and to race time. You have to be quick on your ‘toes’…learn to walk before you run etc. Start out on easy horse racing officers before doing extra places.
  6. You will need a bank of at least £1000+ for your exchanges, ideally more. The more you have the more of the field you can cover. You can do EP with several hundred in your exchange but you won’t be able to make bigger profits.
  7. Be consistent, don’t take risks, don’t chase your losses and learn from matched betting extra place forums.
  8. Keep the Odds Monkey up throughout the day...and check for good matches.
  9. Use Bookies Boosts to increase your odds and matches.
  10. Do not give in to your fear of missing out on offers…Tomorrow is another day.
  11. Have at least a dual monitoscreen setup. It is important to be able to see exchange, books and calcs.
How do I find Extra Places offers?
I use the the Odds Monkey Extra Place Matcher to find the best opportunities for profit. The Matcher is explained in the below video.
https://youtu.be/oOKAdiSJidg
I am also a regular visitor of the active Odds Monkey community forums. You can sign up for an Odds Monkey free trial today here today https://www.oddsmonkey.com/affiliates/affiliate.php?id=64754 www.oddsmonkey.com (non affiliate). Odds Monkey provide you with the all guides, calculators etc. I have been a member for over 2.4 years now.
Feel free to get in touch or ask below if any questions.
submitted by After-Asparagus1815 to beermoneyuk [link] [comments]

[Videogames] Zhengtu Online, The Original Sinner of free-to-play gaming and lootboxes

Hi everyone, this is my first contribution to HobbyDrama, I hope this is an entertaining read and also to the community's standards. Let's go!!
Brief glossary before we begin (and some foreshadowing)
MMORPG: massively multiplayer online role-playing game, MMO for short. A videogame genre that generally invites hundreds, or up to thousands, of players to share a space. Depending on the game, anything from general adventure to large-scale war to economy and politics can be simulated. I find it hard to believe that anyone reading this could possibly not know what this is but it's included anyway.
Electro-convulsive therapy: ECT for short, it is a form of treatment where electrodes are "carefully" hooked up to a person's head and a "precise" level of electric shock is delivered, in order to treat major psychiatric disorders. Developed in 1938 when most psychiatric treatments was in their infancy, it is still used today occasionally for serious cases of depression, mania, or psychoses. In its early days however, there were widespread claims of abuse associated with its use.
Pt1: The Root of all that is bullshit
Zhengtu Online (hereafter referred to as ZT) was an immensely popular MMORPG that was developed in China and primarily served a Chinese playerbase. Released in 2006, at its peak it boasted more 2 million players, which while not particularly impressive relative to World of Warcraft (8mil worldwide at the same time), was a truly insane amount of success in a gaming scene that was very much in its embryonic stage.
The game itself was an unimpressive Diablo-style top down fantasy setting, and its gameplay loop primarily revolved around improving your ability to kill various things, but what made it special was the overarching metagame: every player population (sharing a server) was divided into 10 kingdoms. Kings and generals were all individual players, and they dictated politics to their neighbors--primarily in the form of initiating player-vs-player (or PVP) warfare.
Most contemporary MMOs had an upfront price plus a monthly subscription fee. In China, such pricing models were mostly replaced by paying oney for a set amount of ingame playing time. Unlike all of them, ZT was completely free to play (F2P).
Free to play, however, meant pay-to-win: the best weapons and armor, and even leveling up your character, needed you to pay real money. Since so much of the game was focused on PVP, it also created an eternal arms race between players, each paying for the privilege of not being evaporated by a high level enemy.
The way they did this was unique at the time. While F2P online games had already seen their rise in South Korea, equipment was generally priced explicitly via in-game currency and bought in virtual shops. ZT fused this with the sweet, sweet taste of gambling: gear in the game was primarily obtained in loot boxes, and you had to pay for keys to open them.
It needs to be emphasized that gambling of any kind was illegal in China, but, in an eerie parallel of American CEOS in the future, ZT's developers said it wasn't gambling because, well, you weren't getting your money back.
By combining this with multiple other exploitative practices, such as providing a small amount of premium currency like a casino giving you a free bet on the house, or awarding special items to the player with the highest number of lootboxes opened in a day, ZT was making money like taking candy from a candy-hating baby, and made gaming history.
As far as what this means for gamers, this was Eve giving Adam the apple, Oppenhemier splitting the atom, Prometheus stealing fire, Caesar crossing the Rubicon, and goddamn Helen Keller signing "water".
If you play any kind of videogames today, you've stepped through the long shadow that ZT had cast. Zynga (developers of Farmville) would be founded in 2007 and focused exclusively on free games with real-money integration. Lootboxes made it into Team Fortress 2 in 2010, one of the first major western-developed games to include them.
Similar mechanics (with varying degrees of exploitative practices) came to FIFA in 2010, Mass Effect 3 in 2012, Counter-Strike in 2013, League of Legends in 2016, and NBA 2K in 2017, infecting every genre of gaming under the sun, including the most popular MMO, World of Warcraft. As an aside, corporate defense of lootboxes in Star Wars Battlefront II also led to the most downvoted Reddit comment of all time.
Finally someone speaks out
The System, an article published in the Chinese newspaper Southern Weekly in 2007, was a hard-hitting expose on the exploitive practices of ZT. It chronicled the rise and fall of a gamer who accidentally becomes the monarch of one of these in-game Kingdoms, her addiction to the game, and final disillusionment when she realized that in-game player behaviour was being explicitly manipulated by its designers for the purpose of creating addicts and selling more lootbox keys.
The whole article is worth a read, even if it is sensationalist in a way that immediately tells you the writer was clearly a failed novelist of some kind - describing virtual destruction with the kind of prose most people would consider and then discard for a gang rape, for starters. But it had gotten its point across. It created an explosive backlash against the game in China, and was even translated into English and propagated across gaming forums.
The fallout
In an act of censorship usually reserved for the CCP government, this article--including its English translation--began to be scrubbed from the internet, with speculation pointing to the immensely powerful CEO behind ZT. I mean, who else could it be, right?
This article would light the fire of China's first moral panic regarding videogames. In its wake, swift legislation would be enacted regarding internet gaming addiction as well as online proxy gambling. ZT would heed the new laws and remove its lootbox mechanics in the following years and many other similar games followed suit.
Most tragically, the panic (which, to be fair, was fueled by a very real problem) allowed unscrupulous characters such as Yang Yongxin, vice chairman of a hospital in Shandong province, to create "internet addiction centres". With its legitimacy established by a docuseries ("Fighting the Internet Monster") on the state-run television channel CCTV, these centres charged terrified parents exorbitant prices in order to keep teens by force in, essentially, private hospitals and asylums, subjecting them to inhumane conditions and abusive ECT in order to "cure" them of their disease. It was estimated that Yang earned the equivalent of more than $6million USD from his addiction centre in the short space of 2 years. While his centre was eventually closed by state order, he received no punishment of any kind.
As for ZT, it limped on until 2018. A mobile game reboot was made in 2015. A tie-in fantasy movie was released in 2020. it was not very good.
~~~~~~
Addendum: how we got here: Of Mice and levers
In the 1950s, an American scientist named BF Skinner discovered the following: when mouse is put in a box with a small lever that, when pressed, dispenses a food pellet, they will quickly learn to start pressing on the lever as fast as possible. If you then stop the food from dispensing, the mouse will lose interest quickly after pressing a few times and seeing no food coming out.
If, however, you hooked up the lever to dispense food at random intervals, the mouse will be practically glued to the lever and hammer on it nonstop, sometimes long after they become full, and long after any food has been dispensed.
This discovery, known as variable outcome operant conditioning, formed the foundation of our understanding of addiction and gambling. Skinner would go on to try and fail to make bombs guided by pigeons, but we're not interested in that here. His research tool--the Skinner Box--would become a descriptor you may have come across when discussing exploitive game mechanics.
Summary
Once upon a time, a game combined the random outcome of videogaming with real-money gambling. This has made a lot of people very angry and been widely regarded as a bad move.
submitted by pre_nerf_infestor to HobbyDrama [link] [comments]

DD for SCR/TSCRF

I'm not seeing a huge amount of knowledge on this subreddit, so I'm going to list some of the reasons why I'm hoping for some decent price increases..
If you find anything juicy that I've missed feel free to leave a top level comment or even message me and I'll add it. Perhaps we should keep updating this post and sticky it as a goto DD for SCTSCRF?
  1. Score have the most popular sports app in Canada and second most popular in the US behind ESPN, this puts them in a somewhat unique position to integrate sports betting in to a popular sports app (though note FUBO just announced purchasing Vigotry with their intention to integrate sports betting in to their sports streaming service, they closed up 34.32% today on the news and likely caused the dips in the share prices for SCR and DKNG, even PENN's share price seemed to waiver around midday);
  2. Score already have sports betting live in Colorado, Indiana and New Jersey;
  3. Score recently did a share offering and raised $25,649,390 which can be used for growth and expansion of sports betting in the US - check out their careers page and click on available opportunities;
  4. Score have a multiyear partnership with the NBA and the MLB to be an authorized sports betting operator, including access to official betting data and league marks/logos for the betting app;
  5. Score have a strategic multi-state market access partnership with PENN, PENN have access to 11 states, further PENN have a 4.7% stake in Score with the potential for this stake to increase as additional market access fees become payable (the second link, which is from PENN, says the term of the agreement with PENN is 20 years, even DKNG only has a deal for 10 years subject to a 10 year extension);
  6. Score have a 10 year partnership with Twin River to operate an online casino in New Jersey, extendable by 5 years at TheScore's option and a further 5 years upon mutual agreement;
  7. In Dec 2020 Score was named the most impressive emerging company in sports betting. They are also in Canada's fastest 500 growing companies, Canada's top growing companies 2019 and a 2020 TSX venture 50 company;
  8. Let's look at some user numbers. As expected they were down a bit during 2020 due to covid, but that is about to change across the industry with sports opening up properly and sports betting being legalised in many US states and hopefully Canada to help raise tax funds for covid expenses (never will sports betting have been more socially acceptable, almost encouraged!). They achieved 3 million active monthly users (4.3 million in q1 2019, should see this or higher again once sports start up properly - 62% of those users were in the US, 27% in Canada and the remaining 11% in other international markets). Users had an average of 70 sessions per month (75 the year prior), so 3*70 = 210 million users per month. 292 million video views for esports in just Q4 alone, year-over-year growth of 243%! Their esports tiktok account has over 1 million followers while their sports tiktok account has almost 2.5 million (up over 500k in the last quarter). Over 1.5 million youtube subscribers for their esports channel. Their twitter account has ~600k followers, almost double what DKNG have! Their social sports content across Twitter, FB, Instagram and TikTok achieved an average monthly reach of about 103 million;
  9. Score appointed sports business leader and four-time Olympian Angela Ruggiero to its board of directors - she's a hockey player, got a medal at each of the Olympics she went to including a gold;
  10. Score already cover women's sports, doing this without having to follow the competitors or have it requested by women shows a genuine interest in supporting women's sports. Hopefully this will extend to allowing sports betting on women's sports;
  11. Score esports has been named exclusive English language broadcast partner for League of Legends' Demacia Championship, a marquee annual event featuring 24 of China’s top esports teams. Live event coverage will run from December 20-27 and be streamed across theScore esports’ YouTube and Twitch channels. The Demacia Championship will be theScore esports’ first-ever live event broadcast, with production originating from their esports headquarters in Toronto.
  12. In 2019 Score partnered with Ubisoft for unique video content series;
  13. In 2014 Score was named one of the world's greatest apps (and in 2013 was named one of the 100 best Android apps of 2013);
  14. Score has joined the National Council on Problem Gambling as a Platinum member - this bodes well for support of Score from politicians and people normally critical of sports betting who are mostly onside at the moment through the need of raising tax money for covid related costs.
Future catalysts I'm hoping for:
  1. There's a live webcast to report q1 f2021 financial results Jan 13 at 5:30pm EST (details here). Hopefully good news so we 🚀 rather than ☄️ short-term, but I'm still bullish long-term regardless because sports have not really started up properly yet, nor has sports betting opened up in many places yet. With a bit of luck the income from the share offering will be included in the revenue for this quarter which might help;
  2. If we ever get uplisted to NASDAQ/NYSE and get out of the penny stocks then I would be surprised if it doesn't get pumped in numerous places including WSB;
  3. Legalisation of sports betting across more US states and Canada. The governor of NY has now expressed interest after previously being opposed to the idea, so too has Texas for example. Score do not yet have a partnership with a NY casino, but hopefully they will get on to that, they do have access to Texas through PENN;
  4. Partnerships with NFL and NHL would be awesome to go along with the NBA and MLB partnerships;
  5. Successfully competing with the big players like DKNG (and now FUBO too), hopefully with juicy earnings reports in to the future (if we do, look at the performance and current prices of DKNG and PENN, I'd be extremely happy if we ever made it to CAD$20/share, if we got to DKNG's current USD price we'll be in tendie heaven);
  6. Huge uptake in sports betting with a rally of public support to help cover the public costs associated with Covid;
  7. Maybe esports betting could become a huge thing? TheScore seem like they're in a good position to earn a decent market share there, possibly even be the ones to introduce it and bring it to market?
tl;dr: 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀 (hopefully at least 10x)
If you would prefer an ETF to have exposure to the betting market check out BETZ.
position: 42.8k shares
submitted by qu83rt to ScoreMediaAndGaming [link] [comments]

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submitted by freespins1 to u/freespins1 [link] [comments]

HOW YOU CAN MAKE MONEY ONLINE IN 2021

HOW YOU CAN MAKE MONEY ONLINE IN 2021


HOW YOU CAN MAKE MONEY ONLINE IN 2021
It seems this pandemic we have been hit with has had a big effect not only in our health but also with our jobs and income, With lots of us now looking at how to make money online and in particular ways to make money at home. Learning how to make extra money online is more important than ever seeing as lots of people, Me included still are not that keen on leaving the house.
Would you like to know how to make extra money online and earn an extra £500 per month on top of your normal wage?
If you are looking for ways to make money at home and in particular how to make money online then this is the post for you.
All of these methods I have used personally and I have always made money from them.
It seems weird writing 2021 but after the year everyone on earth has had in 2020 I think everyone is looking forward to moving ahead. What better way to move ahead than to take on new ways to make money at home and in particular an extra £500 per month on top of your normal wage.
Some of my posts may contain affiliate links. This simply means if you purchase something after clicking one of the links I may receive a commission at no extra cost to yourself. Many thanks for the continued support.
So without further ado lets jump in and see how we are going to go about making that extra money online.
1: MATCHED BETTING:
I have said this before but putting it simply Matched Betting is the number one when it comes to the easiest way to make money at home. If you are not making extra money online by using Matched Betting then you are missing out on some serious extra cash.
Matched betting is the action of placing a for and against bet on a football team or other sport and using this to gain the bookmaker bonuses. It is 100% legal and is netting some people up to £1500 Per month. When looking around for how to make money online this comes top of most google searches.
There is a mom I know on one of the Matched betting forums who is earning approx. £1200 per month from the comfort of her own home while her children nap.
It’s crazy and sometimes I feel people ignore this as they just think it is normal betting or it is not entirely legal but trust me it is.
If you are interested in learning a bit more then check out my guide on Matched Betting, it goes a bit more into how it works. This is my main way of how to make money at home and it has worked really well for me. I even taught a friend how to do it and he now makes around £400 extra per month in his spare time.
Or if you want to start making extra money online straight away then simply click on the banner below to get free access to Profit accumulator a site which has helped 300,000 customers by showing them how to make money online from Matched Betting.
Profit Accumulator literally walks you through each matched bet with full text and video guides to and will have you making extra money online in an hour or so. Check them out.
2: VIRTUAL ASSISTANT
So if you do a search on how to make money online I’m pretty sure that Virtual assistant will be close to the top of the search options.
There is a very good reason for that. We are now living in an ever-increasing digital age and this is getting more and more common especially with the pandemic as companies are working out that it saves them money having their staff work from home.
This also means lots of businesses will need digital assistants or Virtual assistants to assist them with their day to day business needs.
So how do I start making extra money online from being a virtual assistant and what will I need to do?
A virtual assistant could do any number of tasks online such as answering and replying to emails. Creating Facebook adverts, Decluttering emails, Setting up meetings and or organizing an online diary.
There are plenty of virtual assistants who specialize in certain areas and I know of a couple of VA’s that specialize in making Pinterest pins for a blog and scheduling them out.
Assuming you have a laptop or pc and a good internet connection as well as some personal skills such as good literacy, typing skills and organizational skills then you should have the basics to get started.
Rebecca Lake over at Bosssinglemama.com has a great guide to getting started as a virtual assistant as she has great first-hand experience in this field. Go check it out.
3: SELL GOODS ON EBAY
Let me add before I get started that I hate eBay, Don't get me wrong I have made money with eBay and from time to time it is a good way of earning some quick cash but out of all the ways of how to make money online, this is one of my least favorites.
The reason is simply that there are lots of stupid people out there who bid for no reason or argue the item didn't arrive or is not as described and this can be annoying as well as very time-consuming.
Don’t let this put you off though as it may have just been my experience but it’s not for me. However, if you are looking to get started with ways to make money at home then this is a good a place as any.
The best place to start making extra money online with eBay is to have a clear out around the house and get together all the stuff you are probably thinking of just throwing out.
Have a search around the site and see what other people have listed these types of items for. Once you have sold your stuff you can then reinvest that money by buying some packing products off the site and then look for stuff to buy and resell.
Look around at car boot sales and thrift stores to get your bargains and then relist at a profit on eBay, Don’t forget to add the cost of your eBay fees and Paypal fees into the equation. When I first started looking at how to make money online eBay was one of the first places I came to.
4: CASINO OFFERS
Hold on, I’m not suggesting you go down to your local casino. That is not a great way to make money, In fact, your more often than not lose all of your money.
This is a cheeky way of gaining profit from the online casino bonuses offered to new customers. It works in a very similar way to Matched betting in that new bonuses are offered out to new customers and with a bit of background knowledge and trickery, you can obtain most of the profit from those bonuses without losing any money.
It might sound too good to be true but it is from the brainchild of the guys over at Profit accumulator.
Quite a lot of money earned within a day or two.
Simply sign up with Bonus Accumulator, and they will walk you through your first couple of casino offers and then you will get access to their site which includes guides for all online casino offers as well as a very good forum for members.
Sign up below and see how easy it is to make a good consistent profit. When I was learning how to make money online I didn’t have something as easy and accessible as Bonus accumulator. Hit the link below to learn more.
5: PINTEREST VA
As with being a virtual assistant as I mentioned above, you could also specialize in one certain area if you are looking at how to make money online.
Pinterest is essentially a search engine and requires not only great titles and descriptions but also very good graphics and visuals that stand out from the crowd when your potential customers are scrolling through it on their phone.
This is where the problem lies for most bloggers or business owners, we are not overly creative and have probably not used graphics sites such as Canvas before.
Luckily I have used Canvas and have now got pretty good at it, however, in the beginning, a Pinterest VA would have been very handy. A Pinterest VA can not only create pretty pins linking back to your site or blog but also they can schedule them out for you saving you more time to concentrate on other areas.
My advice when trying to start out is to join some blogging groups on Facebook and create a profile. Then just put yourself out there. As a new VA, you could always offer out your services very cheaply just to get some experience behind you.
Kristin from Believe In A Budget has a great post here on how she became a Pinterest VA and how to make money online from learning how to do it yourself.
6: OFFER SITES
OHMYDOSH:
Making extra money online and more specifically making around £500 per month is no easy feat. Offers sites are great at making you £20 here and £30 there but to do £500 per month you will need to combine 2 or 3 of these sites and hit them hard. It is possible though. You can certainly make £250 per month easily.
When looking back at what I did when I was working out how to make money online as I found offers sites and the first one I came across was OhMyDosh.
Offers sites are basically cashback sites that reward you with cash into the account when you sign up for certain things or do simple surveys etc. It is super easy and you can very quickly in one afternoon make a cheeky £50 or so with very minimal effort on your part.
OhMyDosh is one of the easiest offers sites to navigate in my humble opinion. This makes all the difference as well when you are new to the site so I stuck with OhMyDosh for quite a while.
You can sign up here for OhMyDosh if You use my special link you will also get a £1 sign up bonus for free. A nice little start to your profit without having to lift a finger.
Pin This For Future Reference:
SWAGBUCKS:
Swagbucks is a very similar website to OhMyDosh accept it is a little more well known. You simply complete offers and surveys in exchange for Swagbucks which when you hit a certain amount of you can exchange for gift cards etc.
It can get incredibly addictive as Swagbucks have a few daily targets for you to hit and achievements along the way. It becomes your goal to hit those achievements every day.
If you sign up using my Swagbucks Link you will receive 300 Swagbucks for free. What a great way to start towards earning your first gift card.
Swagbucks also have a chrome app button which you can install on your computer which can help you earn more each day giving you greater chances of earning some fantastic gift cards for yourself or your loved ones.
INBOX POUNDS:
Inbox Pounds is the last site you should try in the offers sites. When It comes to making extra money online then combining the 3 offers sites I have mentioned is the best way to maximise your income. Some of the offers will be the same but just skip those and move onto the next one.
Inbox pounds also has a different variant called inbox dollars for our friends across the pond.
The easy stuff is a section that I like on Inbox pounds whereby you can go on and answer easy questions or a simple survey for between 50pence to £1.50. You will be surprised how quickly these all add up.
Dont miss out on making extra money online and earning some really quick cash, sign up using my referral code and start earning now.
7: BLOGGING
Blogging is one of the top answers when searching for how to make money online. Although blogging is not a quick way to make money and it is certainly not the easiest it is one of the more rewarding ways to make money at home.
If you are starting a blog just to make money you need to know that for most people it can be more than a year before they start seeing income and for others maybe less.
It really does depend on how much effort you put into your blog. Take my blog for example. I work really long hours in my main job and a lot of the time I dont work on my blog until the weekend and then I am tired so just dont put too many hours in. It took me around a year before I started earning money.
Other people may put in 4 or 5 hours a day every day and they will progress faster. With blogging though and when it comes to making extra money online with your blog, you need a bit of patience.
If you have a passion for something then it is usually quite easy to turn this passion into a blog. It always helps if whatever you are writing about is something you really enjoy.
If this is something that sounds good to you then I have written a few blogging guides to get you started here. Starting out blogging can be a bit of a minefield so I’m hoping these guides help.
You can start your very own blog from as little as £5.99 per month.
Siteground is who I use to host this blog and I have found them really great to work with. see their link below.
Seeing as starting a blog is so cheap then there is nothing to stop you making extra money online from your new blog.
8: BECOME A PROOFREADER
If you are always looking at how to make money online and keep seeing the same old stuff then try learning about how to get paid to become a proofreader. This is one of those great ways to make money at home by simply using your computer.
Here in the UK I occasionally read a newspaper called the daily mail. I read it via an online app and every single page I read has grammatical errors and misspellings and it drives me mad (Frantically goes back through this post to look for misspellings!!)
They clearly dont have anyone proofread their posts before they go onto the app and it makes me not read it as much. Im sure this is that same for other people.
This can lead to you losing business so paying someone to Proofread emails, documents and other such media can be valuable and companies will pay you to to do this.
Getting started Proofreading is a little harder but I would suggest setting up some profiles on sites such as People Per Hour Fiverr.com or Upwork. You can then offer up your services cheaply which will help if you have no experience.
A lot of proofreading jobs will need you to have a degree unfortunately however there are lots of free courses online to help you get a good feel for Proofreading and can give you some background knowledge.
If you love reading and spot mistakes easily then proofreading can be a great way of making extra money online. Read this beginners guide here and see how you feel about it.
9: TEACH ENGLISH ONLINE
It sounds like you need to go off and get some kind of degree but trust me you don’t. You already have the gift of being able to speak perfect English and if you are looking at how to make money online then that is the skill you can use to do exactly that.
I found out about this when my wife and I were hosting foreign students at our home. We got chatting to them and one group, in particular, said that a lot of the older students already speak good English but were struggling with conversational type language and how to sound more natural which must be an incredibly hard thing to do.
They said that a lot of the students pay up to £20 per hour just to chat to you online and for you to give guidance on how they can sound more natural with their day to day chat. It sounded like a great idea of how to make money online so I got more information from them.
Lots of companies are looking for people just like you to teach their students English and to reward you well for doing just that.
It can all be done from the comfort of your own home with skype or in a zoom type meeting. Make sure to provide yourself with a quiet room and make sure there are going to be no distractions such as mobile phones going off or family members popping their heads in.
So where do you go to find out more information and start making extra money online? Well, Education First is the biggest company and one im sure you will have heard of.
You can build your own schedule although it does have to fit in somewhat with the hours the student is available. You can also teach the same student each time so you can build up a rapport and have a little fun with it.
Click the link above and learn how to make extra money online by teaching students.
10: PUBLISH AN EBOOK
With that handy website Amazon, you can write your own E-book and publish it on their site. The great thing is you dont even need to write it yourself if you dont want to as you can pay people to write it and also get people to design a cover for your E-book as well.
The best way to prepare is to do a search on what keywords are doing well on searches within amazon and then base your E-book around those. As long as you are helping people learn something or solving a problem then you should see sales quite easily.
It might help if you put your E-book up for free for a few weeks to gain some interest and some good reviews before applying a price.
This E-book right here is the perfect example. How to write an E-book and sell it on Amazon step by step guide.
Just remember you do not have to be an expert in something just a little more knowledgeable than your average Joe.
11: FREELANCE WORK
In the current economic climate, we all find ourselves in, it makes sense to look for ways of how to make money online. Freelancing with skills you already have in your day job or skills you have in your hobbies can translate quite well when it comes to making extra money online.
You can create a profile on sites such as Fiverr and Upwork and list the skills you have. You may be able to use a program like Canva really well to create Pinterest graphics or Wedding invites.
There are people on Fiverr who get paid to play video games with lonely people which is a bit weird but shows that if you don’t think you possess a skill then you are probably wrong.
FINAL THOUGHTS ON MAKING MONEY ONLINE IN 2021
This global pandemic has taught me one thing and that is the importance of making extra money online and having a passive income is paramount.
How to make money online is now a more searched for term on Google now then it was at the beginning of the year.
Everyone’s jobs have been and still are at risk and to have a second or third source of income is like a safety net in case the worst happens.
Make sure you pick and try one of the making extra money online tips from above and see how you get on. I would love to hear some progress feedback in the comments.
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Ok It's Time for my...Annual *Pre-Burning Man Rant and Predictions!!

Ok It's Time for my . . . Annual Pre-Burning Man Rant and Predictions!!!
After 22+ years of attendance, I have watched this festival go from what was described by Wired Magazine in 1997 as, "what the internet would be like if it was happening in reality" to 2020 where, "What? In reality, this festival is happening on the internet" ?!? What a serious head fuck . . .
So strap in or strap on and get ready for disappointment . . . like virtually everything in this virtual world right now.
Here goes this year's Virtual Rant!
PREDICTIONS
The Virtual Burn is going the be everything you think it could be . . . an underwhelming and depressing reminder that you are not going the real Burning Man this year.
While it is still better than nothing, nothing is an extremely low bar. Get ready for a clusterfuck of 8 separately-produced interpretive video game dreamscapes, made by skilled teams of programmers eager to prove that their world-building technology will be able to make future financial investors a shitload of money.
Burning Man 2021 is a 50/50 chance at best. 2022 is not looking that great either. Between The Org burning cash on side projects, the FEDs wanting to crack down hard and the Bureau of Land Management clearly pretty fucking stoked that they did not have to deal with the whole shitshow this year, it's going to be an uphill battle for the festival to return.
Huge changes will need to be made.
Those few gluttons for punishment who do decide to go to the playa this week will be treated to Burning Man without the Burning Man Experience.
It will take all the hard work, organization and preparation for survival in the middle of a harsh desert environment for a week of Burning Man . . . just without the Burning Man.
If there is one silver lining of the event not happening this year, it's the fact that I don't have to pack up my dust covered Burning Man bullshit from last year, drive 19 hours, then have to smuggle drugs inside my ass to make it past the BLM rangers just go camping in one of the most fucking miserable and inhospitable places on earth.
Without Shirtcockers, Megaphones and Massive Thumping Soundsystems, it's just a bogus camping trip in bad weather with a shitload of cops.
This year we will NOT be seeing the usual post-Burn MASSSIVE FLOOD of social media posts from Burners who lost their nice $60 water bottle/container somewhere on the playa, often accompanied by a story of why this particular water container was of importance because it has a strap on it, followed by a brief description of unique camps stickers on it and a photo of said missing water bottle/container. In fact, while we are starting to think about cutting costs -- How about lost and found stops giving a fuck about your overpriced water bottle. You lost it, Becky . . . let it go. You spent 20 times More Money on Cocaine for the week than the price of your fucking stoopid-Smart-Bottle-container.
THE VIRTUAL BURN
This year’s Virtual Burn brings about more questions than it does answers.
How will Shirtcockers express their hatred of pants without a Burning Man? In a virtual world, they become no different than unsolicited dick pics.
How will Artcar Owners be able to swing their metaphorical dicks around without their Artcars booming Deep House music to show the world their girth. Sure, you can build one in the Minecraft world for this years Burn . . .But lets face it: No one is gonna be like "Who did that 3D CAD drawing, I totally wanna fuck them!"
What will all the Assholes with Megaphones do without Burners to heckle?
Without handheld amplified audio devices and wide-open spaces, they become no different than Internet Trolls.
How will Hippies on a Vision Quest be able find their spirit animal online? Without a guided shamanic ritual and Temple to burn, they become no different than someone playing Animal Crossing.
If there is no moop or trash to clean up in a virtual Burning Man how can Moop-shamers be able to prove to campmates and others that they are better at "doing Burning Man " than everyone else? In a virtual world they become no different than a Sarah McLaughlin Green Peace commercial.
How will Dooshbonnets and Dooshbags be able to gain followers on Instagram without the giant Robot Heart to climb?
How can they show the world that they not only have braved the pool of Piranhas chomping for position for line, negotiated past the all-seeing and all-knowing doorgirl with a clipboard, proving that they have climbed both the social and physical ladder to reach the top of the Robot Heart, so that they may look down upon the lowly dancefloor with both spite and pity for the unwashed masses who where not able achieve such greatness.
Without this accomplishment, they become no different than average Twitter users vying for Celebrity attention.
How will Burning Man DJs be able to disappoint us with poorly executed timing and bullshit Michael Jackson remixes? Without huge Soundsystems to bang out the worst in modern electronic music, DJs just become . . . The SAME TERRIBLE DJs just now on Twitch! #playatech #Djstreaming #Djsofburningman
Although each Virtual World must have been an amazing feat of programming in its scope and size, it kinda feels like a huge project that was done in a short amount of time. None of the Eight Worlds, in any way, reflect the typical Burning Man experience.
However, there are a few non-official super realistic Burning Man simulators out there.
By far the most realistic experience has to be the "Getting Out More This Year" Simulator.
The player is welcomed to a rich and tangible 3D World of Chris's DopeAss 70s RV, which is camped way out on 4:30 and H, where your avatar can spend all day and all night doing fun things like Ketamine, or other colorful interactive game play such as snorting Ketamine, and even interact with the virtual Chris’s chat box and watch his avatar do Ketamine.
Other game play options include doing Ketamine, talking about doing Ketamine and also doing Ketamine.
The more days and nights spent doing Ketamine, the higher the score! If you want to experience what a typical Burner really does the whole week, than this one is for you!!
Then we have: "Let's Go Party" . . . the online multi-player game where the objective is to get your group of more than 6 Burners to try and leave camp, and all go out to party together.
I did not have much fun playing. I was never able to leave the front of camp. 14 hours of game play later, Brenda still needs to go back for chapstick and Ricky can’t find his bag of blow. Then once Brenda arrives ready, Kaleporia is cold and needs a scarf. Darkwad David is going back to get some blinky lights for the 3rd time. Now Timmy can't find his cigarettes . . . Fuck.
“ManBun Boyfriend”. In this first person POV game, you (the ManBun) has little to no control within the game, with only a single "Ok, Sure" button to navigate within the world. The game play opens as the player is dragged out of bed at 6 AM by the onscreen girlfriend who takes you (the ManBun) on an treacherous journey of sunrise yoga classes, self help lectures, think and grow rich seminars, yoga, positive affirmation workshops, mindful guided mediations, yoga, healing arts ceremonies, wellness and well-being talks, yoga, vegan lifestyle in the new age conferences, yoga, mindful-and-wellness-group-chat and also yoga.
Extra points if you can score a selfie in front of the Giant BELIEVE letters!!
After 8 grueling hours of game play, it simply flashes a screen where girlfriend says "I'm Tired", and the “ManBun Boyfriend” simulator then restarts game play to opening sequence.
“DJs Girlfriend”. This simulation offers a similar experience to “ManBun Boyfriend”. However, in this first person POV game, you (the DJs Girlfriend) is invited to Follow "Dj GlockTrigger" on a dubstep-and-monster-energy-drink-filled adventure as you (the DJs Girlfriend) is rushed from empty dancefloor to empty dancefloor, while picking up extra points if you can find him a "line of blow". After 12 hours of game play the screen flashes "Hey babe I'm gonna go drink with the boyies" and game play is reset.
THE RANT
I am not that great at finance. Obviously. I’ve been to Burning Man 22 times. That should tell you enough about my poor financial / life choices.
But even this burnout Burner can do the math and see that the Burning Man Org is in financial trouble.
Burning Man may need to sell out to save itself. It would not be the first time..
Burning Man "sold out" to the PsyTrance community in 1997. To help ticket sales, the Bay Area was flooded with seriously lame underproduced Rave flyers. Or maybe Dr. Dre can toss in a few million to keep The Org afloat once again.
Or hey why don't we start tickling Elon Musk's balls again, and see if we can start choking on his shaft in return for some sweet corporate demon semen sponsorship.
The Org has already gone pinky finger deep with him. Like when Tesla brought out a full-on Electric Car Expo. That's right, in 2007, at Burning Man, right at fucking Esplanade & 9:00, they had what can only be described as an “anonymous car dealership” from “the green future”, complete with lengthy-worded displays filled with lofty promises of clean energy, infused with subtle corporate propaganda.
In the center of the exhibit sat a life-size solid black plastic model Tesla car.
As well as someone on guard 24/7 to make sure no one tagged or fucked with the stoopid thing. I personally got chased out for drawing a dick in the DUST on the window! All I know is they should have burnt it down or blew it up by the end of the week, but that lame ass mother fucker was still there on Sunday when I journeyed back to draw a dick on it again -- this time with a PAINT PEN. After executing a perfect fat-sacked-choad-headed-donger on the hood, I was once again chased out by rangers, this time with pitchforks screaming bloody murder for my head!!
Fuck you, Ranger Doug! You will never be able to prove that was Me!!!
So Look, it's not the first time The Org spread its asscheeks for a little bit of corporate dick on the side. They also bent over back in 2013 and let Mark Fucking Zuckerberg bring a Giant Golden 'LIKE' sculpture out there. I just hope they did the right thing by the end of week and it was killed with fire.
SO we know The Org is corporateBiCurious. Time to snuggle up, get out of the corporate cocksucking closet and cash in on the fact that this place sold out a long time ago.
Start flirting with attractive corporate entities like Mark Z, the Google Boys, Elon, Tommy Boy from Myspace, or maybe even P-Diddy to toss in some cash to get this fucking party started again!
Yo, Elon! How can we have Burning Man on Mars in 2050 as planned, if we can’t keep it going on Earth for the next 30 years?
At this point, The Org can spread their legs in the backseat of that Tesla and change next years theme to Space-X. I could give a FUCK!!!!! As long as we can keep Old Naked Dudes On Bikes rolling free.
Let some of these cocksucking limpdick corporations like Doritos -- who have already profited from using our Artcars and culture in a their fabricated commercials -- actually fucking pay us money and we will let them shoot a real commercial out there. Have fun pixelating the nipples out of the background actors. I COULD GIVE A FUCK as long as Shirtcockers have a natural habitat to dongslap and roam free. Let Brazzers.com build the Temple! I sincerely really don't care what they do . . . as long as Assholes with Megaphones have wide open spaces to heckle Burners in the Black Rock Desert like GOD intended.
BACK TO BASICS : THE FESTIVAL WILL NEED TO RESEST
Maybe The Org will stop fisting themselves in the burnhole with all the Cultural-Direction-Bullshit and get down to brass tax here.
They have spent years trying to market the festival as a family-friendly-non-offensive-all-inclusive-experience for the suburban upperclass while still catering to the super elite.
We need The Org to provide the DPW and Tickets . . .
Not for Cultural Direction, or Large Scale Art Funding Circle Jerks, Abstract Charity Causes, International Involvement, or any of the Meaningless Feel-Good Propaganda tools they use to control the image of the festival!
The number one focus from here on out needs to be the festival itself taking place once again in Black Rock City!
This defacto-defunding of The Org is a blessing. Look, when it comes down to it, it's not about the lame fucking themes each year. It's about the Burners who come and contribute to the festival that makes it special.
It’s not about overpriced art grants, or Rich-Dick Theme Camp placement priorities. It about the shitty unofficial un-themed camp at 7:00 and J blaring Discotrance music on a distorted soundsystem while giving away room temperature margaritas!
I could give a fuck about all of the elaborate expensive blinking bullshit! Cuts cost! Make the Burning Man effigy from toothpicks for all I give a fuck. None of that shit really matters. The spirit of Burning Man is in the person giving away ice cream from a cooler out in deep playa on a hot afternoon.
The soul of the festival is in Old Naked Dudes on a Bikes rolling free across the desert!
The heart of the festival is the Nightmare Hippy Chick on Acid rolling around in the dust, screaming about her spirit vegetable.
Believe me if The Org had its way, Burning Man would be nothing but Transformational Mediation Seminars, Yoga Classes, Ultra Overpriced Sculptures, and TED talks about how to get rich quick selling a new type of investment portfolio.
I am perfectly happy with the crappy bars and half-assed theme camps that are there just to have a good time. We don't need The Org's unique brand of new age capital-elitism bullshit.
They have clearly dropped the ball on the Cultural Direction for years, and the less they steer the ship, the better, cuz we have already washed up on the rocks.
BULLSHIT CLICKBAIT
“Top 10 Burning Man Pictures You Must See To Believe!”
And once clicked, sure enough it’s nothing but a bunch of super basic-ass photos of some super-hot-Coachella-swinger-couple at sunset in front of the most gentrified “OMG I need to get a selfie in front that to show my followers on Instagram” artwork on the playa.
You already know exactly where these fucksticks took the stoopid photo is front of, OF fucking course it's in front of the BELIEVE letters. It’s Basically the "live, laugh, love" of playa art.
Really, I won't believe this ?!
What I won't believe is that their relationship is going to last beyond next week . . . cuz there’s a 90% chance they are gonna join the wrong gangbang at the Orgy Dome and suddenly someone is not happy about the amount of buttfucking the other one received.
Thanks Business Insider Magazine for exposing the public to the wild and crazy world that is Burning Man. Now every fucking Chad and Becky from Wall Street is trying to come here to get laid. "Bro if I was there I would bang so many Hot Chicks on top of those letters" . . . "OMG I LOVE those Letters!! We are SOOO going to Burning Man to meet our future husbands <3."
How about 10 REAL photos you won’t believe?
Too bad the cameras weren’t there to snap a picture of the guy who took a shower with a fat chick and midget porn star!
It’s a shame no one from the Daily Mail UK was there to catch video of the guy who was tripping his nuts off and could not figure out how to unlock the door of the porta-potty -- escaping only by busting through the plastic roof and climbing out the top several hours later.
Or how about that chick at the meditation camp that was able to summon a higher power of consciousness and transcended the spacetime continuum for a short/infinite amount of time!
Where the fuck was BoredPanda.com to catch a photo of the person who was hit with a rubber dildo when it was carelessly thrown from the top of the Space Pirate ship into the Mayan Warrior crowd.
Now That’s some real stuff that happens out there that I would be happy to clickbait on!
THERE WILL BE SOME CHANGES MADE
The Large Scale Art:
Instead of funding massive installations that end up being resold to casinos on the Las Vegas strip, why not treat them like large Rich-Dick Theme Camps -- give the Installation Artists 200 DGS Tickets, and in return, these assholes will be happy to spend shitloads of money on blinky light towers or whatever, just so they can lock in those sweet sweet reserved tickets for themselves and their friends.
The Tone:
The Utopian Blinkylight Dreamscape has been cool for the past 16 years . . . Buuuut . . . it has gradually fallen out of touch with the world around us.
For far too long, The Org has ignored camps or underfunded art that could be perceived as dark or controversial in any way, shape or form.
Yet again, another example of their Cultural Direction Tactics to market Burning Man as a blinky-light-mickey-mouse-Epcot-Center for wealthy-business-insiders-and-celebrities featuring a safespace-family-oriented-wholesome-body-wellness-green-living-environment for social-media-influencer-photo-shoots.
Burning Man has NEVER been a Safe place!
In 1998, I witnessed a beheading by guillotine at the Opera Performance that was so realistic I spent the next 5 hours (still frying balls on acid!) convinced that Billy Graham was right about this place being a Satanic death cult that would bring about the end of the world.
IT WAS DISTURBING!
If the Barbie Death Camp incident at last years’ Burn taught us anything, it is that there clearly need to be risky and controversial works of art at the festival.
We can't be having pussy-footed Australians throwing temper tantrums like little punk bitches CUZ they don't like the way someone put Barbie Dolls inside an oven!
Why did that do-good-koala-humping-limpdick-ASS-licker think it was OK? Well . . .The Org has shoved the narrative that Burning Man is strictly "good vibes only" down our fucking throats so deep that we finally gagged from it.
Why the fuck was that guy even there? Well, he clicked on the Business Insiders’ “Top Ten Burning Man Photos You Must See To BELIEVE” and thought it was gonna be nothing but butterfly sculptures and Instagram Models in front of giant letters.
No Kids:
Yep. Sorry Minecraft Burners, but you are gonna have to wait until you are 21 to come to this party!
Renegotiating the insurance policy as an over-21 festival will save The Org millions and millions of dollars.
Out of 80,000 people, less than .05% are under 21 . . .yet we have to check IDs at every fucking bar !?
Every year the gate gets closed down and no one can filter in or out because someone asshole can't find their kid. This should be a HUGE red flag !
Law Enforcement uses the fact that minors are allowed at the event as justification to engage in predatory conduct such as undercover stings, camp raids and random tickets for unsuspecting bartenders who forget to check IDs.
Also I am not comfortable with the legal grey area the Shirtcocking and Titbouncing in the presence of minors creates.
And if it ever comes down to nudity versus allowing kids, I am sorry but we can't sacrifice the heart of this festival on account of the fact that you don't want to get a fucking babysitter for the week.
Your kids could give a flying-donald-duck-fuck about Burning Man! You and I both know goddamn well that given the opportunity they would rather play video games for the week at grandma's house then have to listen to Mom and Dad fight at Burning Man all week about who got buttfucked by whom at the Orgy Dome. . .
LEAVE THEM AT HOME!!!!!!
So the rest of us can be free to fuck, drink, smoke and wave our goddamn dicks and clits around whereever we see fit!!!
The Temple:
In the early days of the David Best Temples, they were constructed from the leftover hollows of wooden dinosaur jigsaw puzzle pieces.
It was low cost, recycled and pretty fucking cool!
Last year’s Temple was overdesigned, structurally unsound, and made from rare rustic-oak hardwood and redwood trees imported from China.
Let’s cut costs and just do what those guys from Belgium did in 2005. It's a Very Simple Plan. We get a shitload of old 2x4 boards and fucking Wing It! The Belgium Waffle House would have made a perfectly good Temple.
Garbage Dumpsters:
Yep, that's right. In the future we will have dumpsters at Burning Man! All the Survivalist and Moop-shaming Burners say it will destroy the festival. Guess what, Burn Nut? It's already common practice for larger theme camps to rent dumpsters that are emptied at the end of the week!! It's been going on for YEARS! So what?
Theme Camps will now have to pay a dumpster fee and there will be strict rules around any public dumpsters. Believe me The Org will provide the minimum amount possible to accommodate the BLM. It won't be nearly enough dumpsters for everyone to just toss all their trash, recycling and extra bikes into.
Don't worry, Radical Self-Reliant Survivalist Burnertypes, other people will still have to suffer packing up and dealing with their own trash on the ride home. Moop-shamers rejoice! You will definitely still be able to shame people for mooping and not cleaning up, if not even more so now. I don't see why we can't be Radically Self-Reliant by having dumpsters on site. We will still Leave No Trace, while leaving one less thing for surrounding communities to bitch about.
Build the Wall !!!
Ya fuck it! Build the Wall. So what? Honestly, it will be more aesthetically pleasing than that fucking orange fence. And if that is what the Feds want, that's cool with me -- as long as The Org gets to choose who does Security!
Thank fucking god we are not doing Burning Man this year.
With the world on fire all around us, it seems a bit tone-def to hold a giant rave utopia party!
I, for one, will be enjoying the week indoors under air-conditioning and rolling around in the heaps of cash I am saving by not going. I’m not attending a single workshop to expand my consciousness, not giving a single gift to anyone, and not being radical or self-reliant in any way.
Fuck your Virtual Burn.
I am Zapper Jones. I will see you in the Dust again . . . Sometime Somewhere in the Future!
submitted by zapperwippersnapper to BurningMan [link] [comments]

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