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Cayo Perico Heist DLC Megathread

It's here boys and girls! The Cayo Perico DLC has been released!


"Unlike previous Heists, there is no specific style when it comes to approaching Cayo Perico.

Once you’ve gathered the necessary gear, you can choose to complete as much (or as little) set-up and planning as you want – though be warned that these decisions will, in turn, affect the way the action unfolds. If you want to call in an airstrike or use a cutting torch to burn through steel beams, for example, you would be well advised to put the time in beforehand.
Once all the groundwork is laid down, you can nail down your final details before approaching Cayo Perico. These choices include how you infiltrate and escape the island, your weapons loadouts, air support, and even the operation’s time of day. As a result, no two approaches are alike on subsequent playthroughs. And repeat visits will allow you to heist valuable artifacts and other valuables as they become available.
There is also a load of extra opportunities you can use to play to your advantage, such as breaking into storage lockups to raid hidden stashes of cash and contraband to bolster your bottom-line and fatten up your take. These chances and the tools necessary to complete them will rarely be found in the same place twice – some are only accessible when playing with multiple players, so joining up with friends is very much encouraged."

This Megathread will serve as the place to discuss all things related to the DLC. We will be updating this as more information is released, so keep checking back.

The Heist works very similarly to the Casino Heist. You have to hack cameras and scope out locations.

Important Links: (Added once they become available)

Cayo Perico Heist DLC Wiki Guide

Cayo Perico Simple Question and FAQ Post

Official Trailer
Newswire Article
Patch Notes
Availability/Size:
Playstation - LIVE - 6.8GB
Xbox - LIVE - 6.6GB
PC - Live - 9.3GB
Other Links:
DLC release Crew Event info
Weekly Update Thread
Simple Question Thread
Still Slippin' Radio Channel Guide

Misc Info:
Kosatka(sub) is $2.2 million to start, up to $9.8 million with everything, and IS DRIVEABLE!
Two new vehicles available with the Kosatka:
Sparrow (Small Helicopter) Can be equipped with machine guns or missiles.
Kraken Avisa (Small Sub)
Island is not available in Free Mode
No New vehicles on SSA or LM at release. These vehicles will be dripfed to us over the coming weeks and months.
6 new vehicles available on release day, the Submarine and 5 more with trade prices unlocked by completing the Heist. Link to new vehicle pics and prices.
Winky (Jeep) $825,000 - $1,100,000
Kurtz 31 Patrol Boat(Gunboat) $2,216,250 - $2,955,000
RO-86 (Bomber) $3,262,500 - $4,250,000
Annihilator Stealth (Helicopter) $2,902,500 - $3,870,000
Toreador (CaSub) $3,660,000
Longfin (Boat) $2,125,000
New weapons:
Perico Pistol
Military Rifle - $397,500
Combat Shotgun - $295,000

The Free Vehicle from the Heist Challenge will be Available this Friday and will be the Dinka Veto Classic go-kart. You MUST claim the vehicle between the 18th and 20th of December or it will no longer be free.

Twitch Prime Members get the Sonar Add On for Free (or a rebate in 72 hours if it doesn't show as free)
Rockstar Cloud Save Issue Solved
Cayo Perico Heist DLC Wiki Guide

Note: Off topic posts will be removed.
submitted by PapaXan to gtaonline [link] [comments]

List of Known Bugs In The Cayo Perico Heist DLC + GTA Online:

To avoid multiple, repetitive post on all the bugs in GTA online, especially since the latest DLC release, this post will contain all the common bugs and will be updated as more are discovered and workarounds are found.
Please leave any other bugs you've encountered in the comments below and they may be added to the above list, but please note that this is not meant to be a discussion thread, it's meant to list common bugs so players who encounter them know they are not the only ones experiencing them.
Any comments/replies beyond simply listing a bug will be removed, and the user may be temporarily banned from the sub.
Before leaving a comment, please review the above list, and the comments below to see if what you're about to post has already been listed or commented on.
If you see a comment with the same bug you've experienced, please upvote it so we can see how many others are also experiencing that issue.
Posts about any of these bugs will be removed.
​

Bugs related to the Cayo Perico Heist DLC:

  1. Not being able to join friends / error message displaying prompt declaring a certain player hasn’t finished the GTA Online tutorial.
  2. Not being able to deliver various pieces of heist equipment to the Kosatka during missions.
  3. During the Plasma Cutters mission, taking a picture of the heist prep board in the safe house won’t register and you can’t send it too Pavel to progress the mission.
  4. During the RO-86 Alkonost Plane delivery mission and the Velum delivery mission, the delivery checkpoint will be stationed at the casino, either the garage, front door, or music locker enterances will be highlighted.
  5. During the Longfin boat delivery mission the delivery checkpoint will not register the Longfin once it has reached it destination.
  6. When poisoning the water tower on Cayo Perico, players have reported either themselves or other players dying randomly.
  7. When hacking into El Rubio’s compound, players have reported being stuck on a static as the game loads the cameras in the compound.
  8. When quitting GTA Online after doing a Cayo Perico Heist mission prep, the game won’t save your last prep, requiring you to do it again.
  9. The Cayo Perico primary target value will sometimes not display correctly and there as issue the incorrect amount of money for stealing the primary target on hard mode.
  10. In the Cayo Perico heist finale, selecting the drainage point as your entrance into the compound won’t register correctly on your map, with the highlighted icon being the main entrance rather than the back.
  11. All of the Pariah’s spoilers won’t display visually for any player.
  12. When using the track pad to open the interaction menu on the PS5, the game soft locks you out of using your interaction menu again.
  13. When escaping the compound, sometimes the boats at both the main dock and north dock won’t spawn.
  14. Killing the juggernuat may cause the alarms to go off in the compound, even if done stealthy.
  15. Both the Tom Conners missions and the English Dave missions sometimes bug up and don't allow you to deliver an objective to the yellow circle.
  16. When entering the compound, plyers are reporting disconnects, either the host of the heist leaves the game or another team member will leave randomly.
  17. When leaving the compound, the game will not give you a way to escape, leaving you softlocked in the compound.
  18. In the heist finale screen, platers report not being able to buy a heist support crew.
  19. When completing the Cayo Peico heist, players report that they discount from the game as soon as the heist is finished, leaving them without their payment.
  20. Some players report that the payouts are incorrect when being divided out to players, as an example, a 30/70 payout will change to a 15/85 payout when the heist ends.
  21. Some players report losing their payout as soon a they reset the game.
  22. Prep missions for the Cayo Perico heist will not start randomly.
  23. During the Alkonost setup mission the laptop needed to progress the prep mission will not spawn.
  24. During the Alkonost setup mission the plane will start smoking instantly when leaving the hanger, causing the plane to prematurely blow up before the mission ends.
  25. When scoping out Cayo Perico for the second time, (steal the plane from the drug dealers,) the yellow dot mission marker will not display, not allowing the player to fly to Cayo Perico.
  26. During the scope-out mission for Cayo Perico, players report the supply truck not spawning in.
  27. When collecting the Chakra Stones for English Dave, collecting all he stones will not prompt the next mission objective.
  28. When trying to obtain the safe codes from the head of security the casino penthouse, players report the main target not spawning, effectivly softlocking the player in the penthouse.
  29. "Invisible guards" patrol the compound after you rob it, resulting in your player character getting caught.
  30. Guards will sometimes not show up on the radar when on the Cayo Perico heist finale.
  31. Players report different weapon loadouts, entry points, and exit points on the final heist rather than what they choose on the finale screen.
  32. Players report that when entering the drainage pipe and surfacing into the compound, the game breaks stealth and puts you into combat.
  33. The Madrazo files will sometimes get replaced with an entirely different target all together on a first run of the Cayo Perico heist.
  34. Delivering anything to the Music Locker will sometimes not work.

Bugs related to the Casino Heist DLC and GTA Online Broadly:

  1. Cannot deliver heist prep equipment: The vehicle will enter the yellow circle and nothing will happen.
  2. Cannot deliver product from businesses: The drop/delivery won't register, or you enter the delivery circle and it won't register.
  3. Cannot deliver Business Battle goods: Will not register when entering the yellow circle.
  4. Falling through the map.
  5. Getting stuck in the man trap or spawning under the map during the Casino Heist, or being disconnected.
  6. Oppressor MKI, or any car floating in the air.
  7. Flying over the water and respawning on the beach.
  8. Changing lobbies but being put back into the same one.
  9. Not receiving Elite bonuses after completing the Casino Heist.
  10. Starting a Casino Heist and having no objective point on the map, causing players to have to leave the lobby.
  11. Having to setup the Arcade again after previously doing the setup mission.
  12. Vehicles/aircraft not spawning after being requested either from the mechanic, Ms. Baker, or through the interaction menu.
  13. Nightclub technicians will stop producing certain products.
  14. Certain vehicles losing their resistance to rockets/explosives. MOC, Avenger, etc...
  15. Infinite loading screens
  16. White screening during the Casino Heist end screens.
  17. Heist cuts not being properly distributed after completing Heists.
  18. Casino Heist being stuck once you leave the arcade: Can't move, etc...
  19. Rewards in Arena Wars, or other jobs, not being properly calculated for the person in first place.
  20. Trade prices not unlocking after completing the Casino Heist.
  21. When searching for a casino heist through quick job in your cellphone, there's a chance it bugs out and upon joining the room, you're unable to see the finale board where you'd normally see the percentages and ready status.
  22. On silent and sneaky, there's a chance the guards that are supposed to be moving around and patrolling stand completely still. This is both helpful and annoying in different parts of the heist and if you haven't got duggan shipments completed, you're pretty much fucked or forced to get creative.
  23. On Big Con, sometimes the exit disguises don't spawn even though the run was done completely undetected (I've experienced this with gruppe sechs entry).
  24. When collecting daily vault, sometimes it might happen that you get stuck in the animation without being able to stop.
  25. The stockade sometimes spawns in the wrong arcade.
  26. Getting stuck in an endless dancing loop during the Casino Heist setup for the level 2 keycards.
  27. Incorrect getaway vehicles will spawn for the Casino Heist.
  28. In Sumo(Remix) the wrong team will be awarded the win.
  29. Mechanic will sometimes not spawn and the player will not be able to modify their vehicles.
  30. MC business raids not sending message to players.
  31. Dying during the explosives prep mission for the Casino heist can lead to a long, or infinite respawn.
  32. During the Prison Break Heist Rashkovsky will not move, be invisible, or die after parachuting from the plane at the end of the Heist.
​
Please report bugs directly to Rockstar You can also link this post to them as well.
If you have lost money due to a bug, please open a support ticket.
-7DeadlyFetishes
submitted by 7DeadlyFetishes to gtaonline [link] [comments]

Patch Notes for Cayo Perico Heist Update 1.52

[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by PapaXan to gtaonline [link] [comments]

Patch notes and changes [PSA]

Patch Notes for Cayo Perico Heist Update 1.52
[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by YtBipolarGamers to gtaglitches [link] [comments]

GTA is missing something and here’s my solution

GTA is so fun because of your ability to cause chaos and start shit shows but I feel like it’s missing something, and I have an idea for how that can work.
Basically my idea is that the game has become more peaceful and true unadulterated chaos is more rare to see. You’ll see the occasional jet griefer but as a whole you don’t see people having fun just blowing stuff up anymore like you did in the old days.
So my idea is called chaos points
Chaos points are a weekly thing that rotate a wheel of redeemable items or abilities that can be purchased, so every week there’s a different thing available and that said thing will not be available again for some time until it goes back in shuffle.
Here’s how they work.
When you get a wanted level, every minute you survive is worth 10 chaos points, and this multiplies for every level of star you have.
Wanted levels from missions, sales, jobs, etc. DO apply, but only at 1/10 efficiency. So 1 minute in freeplay is 10 minutes of grinding, this is to encourage people to actually mess around and have fun the old fashioned way and not try to maximize earnings or whatever. You also get chaos points for kills, which are once again at 1/10 efficiency in jobs.
PVP jobs and heists are the exception, because these are meant to be fun activities. So kills on those specific jobs will award double points every other kill or every other minute, so you’d basically end up with about 1.5x chaos points.
Chaos points show up as a little number just like RP, it would be a little CHP bubble upon a successful trigger of a chaos point
You can store up some chaos points for the next week, but you can never have more than 5000 CHP at once. The reason is because the items you can redeem CHP for is about 3k CHP. So it protects people from over grinding if they can only have 5k. Which is exactly enough for 1 items and 2/3 of the way there for the next item them want to buy.
So here’s the various ways to get chaos points
NPC kills
Every hostile NPC kill you get will range from 1 to 4 points, needing 10 hostile NPCs to get a point if doing this in a mission or job or what have you. Points are awarded based on the “fun factor” of the kill. Only hostile NPCs that are currently aggroed onto you count toward this.
Anyway, that’s like 750 NPC kills to get 3000 points, which is achievable if you consistently are going on tank rampages or whatever but you’re unlikely to want to do that in one sitting.
Player Kills
These work the same way, except you’d receive 3, 6, and 12 points respective to the individual categories. This is to encourage player vs player interaction. Plus pvp against real players just requires more skill to begin with. You would not however receive points for killing players who are doing free mode events or sales or anything. I don’t think there should be any extra incentive to be mean to people who just won’t to grind.
This would mean 250 player kills to get 3k CHP. Which isn’t bad, I probably get 25 in a single playing session if I’m feeling like PvPing so if I wanted to grind that I bet I could get that done in a weeks worth of play
Some absolute bottom of the barrel cheap tactics will not award anything, like for instance orbital cannons, kills using the mk2 homing missiles (free sim missiles are fine), killing the same player more than 4 times in a 2 minute period, using a weaponized vehicle (aside from plane bombs) on players who aren’t, killing players on the AFK timer, etc.
I’m not saying to straight PUNISH these people, let them play the game how they want, but they just wouldn’t get to use those methods of killing to earn CHP. If they want free kills they can just fight npcs this way. If they just want the kill that’s fine but it should take some level of skill to grind out your CHP
PvP completion
After completing an adversary mode or death match, you will receive 100 chaos points as winner or 20 as loser.
This, as I mentioned, is 1.5x player kills, so you’d need about 167 high quality PVP kills in a week, plus the bonus you get for winning. So now reaching 3k points is seeming pretty achievable, because if you consistently win 50% of the time with an average 9 base level kills per round, that’s like 30 rounds of play to reach 3k points. That’s totally doable. Way more so than just free mode, so maybe people would actually play those pvp modes if it was good for grinding
Races
You get 1 point per checkpoint plus 50% of your score for finishing the race in its entirety without DNFing, and you double this amount for receiving first place with at least 2 other opponents finishing
So if you finish 67 of a 68 checkpoint race you get 67 points and that’s 45 of those races to get 3000.
If you finish that last checkpoint you’re looking at 22 races
And if you consistently finish first that’s only 11 races, perfectly doable
Heist completion
You will receive a bonus 50 chaos points per completion rank. So bronze gets 50, silver 100, etc.
Completing a heist challenges will double any and all points gotten on the heist. So if you got 200 points between the heist and the completion ranks, you’d get 400 when it’s all said and done if you did the elite challenge. Or 800 if you got a first time bonus with that. Stuff like that.
So in theory, just by setting up and finishing prison break with all platinum and an elite (thats 4 setups and an elite challenge finale) you get 1200, over a third of the way to 3k
That’s also perfectly doable
Be warned! You will not receive as much CHP if you are not playing with other players. The whole point of the idea is having fun with other players by competing or playing with them. So if you do a 1 man Cayo perico, that will only be 50 points as a completion award instead of 200 because there’s not 4. Plus casino and cayo only give completion awards for the finale anyway so grinding those is less efficient.
It’s a fair balance since those heists are so good for money but not chaos point grinding whereas doomsday and the apartment heists are really good for CHP
Spending
CHP spending would have about 5 items per week, they cannot be bought for money, ONLY CHP. Costing 3000 CHP each, which means it might take a long while to get it but you can certainly get it done in a whole weeks worth of time if you care enough
The types of things you’d see on the list would be in the same vein as the following, obviously there would be much more. Like 20x the amount of suggestions I have down below. But these are just some ideas I had for the types of things you’d buy.
The way these work is when you’re actually customizing an item you’d find an option that wasn’t previously there, kinda like how holiday horns will show up then disappear.
As you can see, these are all mainly free mode items that make messing around more fun:
This works by allowing you to put KERS on a zentorno for instance, or a kuruma, cars like that. This is not a strong boost like the f1 cars more like the Lectro KERS. It would be incompatible with the most elite cars of the division like the pariah in sports for instance, but in compatible cars like the T20 in supers for instance you’d be able to use this weak KERS boost in races.
This ONLY unlocks it on the car you buy it for, you have to buy it again to put it on another car
Like the previous suggestion, you pay the fee and then it unlocks the glass on that ONE specific car you bought it for. It’s the kind that takes several shots to break. You can put this on the specific armored cars that don’t have it, such as the insurgent or nightshark, or the side windows of the halftrack, or on arena wars windows, etc. not just any car only armored ones
These would be double whatever your hard mode pay is set to, so instead of how hard mode pays out 1.5x on the apartment heists this would be 3x, or on doomsday it pays 1.25x this would be 2.5x
Extreme mode would only be unlocked on the individual heist you pay for, and it would be incompatible with casino or cayo perico. Which is in part because that’s OP and also, you can’t really set the difficulty for those game modes in the first place.
as for difficulty, You’d have 0 lives, auto aim works like free aim assisted did back in the day, npcs have doomsday act 3 AI, and the weapon you choose to start with is the only gun you have in the entire heist unless the mission requires you to use something in addition such as a flare gun. No snacks or body armor.
As a cherry on top, all stats are reset to base levels regardless of if you maxed them out, and stats like gun recoil, bullet spread, aircraft turbulence, are increased
Your ammo resets back to max every check point reached, meaning that if you so choose to do this mission using special ammo types you won’t be screwed when you run low on ammo
Setups on extreme mode will pay the host as compensation for the difficulty, otherwise people would do setups on easy exclusively which wastes a lot of the point
This would be like a halloween week item. You’d have the jump, and the super punches like director mode. Just no invisibility, access to guns, or access to vehicles like you can in the free mode event. Your health is 3x normal and you heal double speed up to full health.
Fun thing to mess around with but you need to consider it’s not really OP, as some dude with a pistol could 1 hit you. It’s much more like being a walking arena war issi than anything.
You’d be able to buy these in the character appearance menu. They would be 99% cosmetic but a few animations might have some utility to them given the fact they make your character move different
You could buy, say a thief animation set which lets you have a Franklin lock pick animation, you could sneak in a full crouch.
You could buy a cowboy moveset, which replaces the animations with the red dead animations where they fit, so you’d do a slide rather than a roll, you run different, you have different fight moves. The tackle or choke animations wouldn’t transfer I imagine but maybe they could be used as the stealth takedowns for this moveset
Last item idea I have for you today will be:
This works kind like the skydive cheat animation mixed with the oppressor mk1 glide. Basically you hold your arms out, there would be flaps between your arms from the suit, and you’d be able to glide off of buildings and land in a roll. The suit would be unable to access certain vehicles such as motorcycles
So as you guys can see, it would be worth it to save up for the featured items, but at the same time it’ll be very difficult to buy more than 2 per week and you’ll have to wait a long time before it’s back in the CHP cycle
Impact
The most fun parts of the game, like pvp, or heisting would be played more. You’d see more people in planes fighting other people in planes rather than in planes getting cheap kills off level 2s. Sure you’d see some of that but it’s just gonna encourages more even playing field battles. Like maybe you’d see more tank fights and less jet griefing if the pvp community were focused on unlocking the new Chaos Point item instead of just leveling up their KD
Heisting would be more fun, having a goal behind it instead of just getting more money to buy more nothing.
Late game players would have something to grind toward, because they can’t just buy whatever items they want. They need to actually play the game, in fact it’s IMPOSSIBLE to save up a ton of CHP and you’re forced to play the game.
It also adds a bit of rpg mechanics, like unlocking the rare and exclusive special items and stuff. I feel like there’s a little bit of that like RP rank unlocks and stuff but it’s not enough to keep late game players interested. So having cycle based unlocks that it’s REALLY hard to unlock all at once could solve this issue
submitted by TheCoochieSnatcher69 to gtaonline [link] [comments]

Cayo Perico: My experience

I've done the Heist three times now with duos, I'm pretty sure I could even do it solo now.
Make sure you have the Drainage Tunnel option unlocked by swimming behind the compound during the scope out. UPDATE: Make sure you complete the Torch Prep as well! The Torch Prep will not be available in the submarine until you scope out the Drainage Tunnel infiltration point.
If solo, trios, or quads, Make sure you have bolt cutters by the main bay.
I enter through the drainage tunnel putting me right in the compound. UPDATE: I've used the submarine and the halo jump, but I imagine any vehicle will work. If you use the sub it will give you scuba gear, so avoid the pools while you're in the compound, otherwise it will put the scuba gear back on and remove your active weapon. Once you get out of the pool you'll lose 3-5 seconds taking the gear back off.
I suggest you take out all the guys stealthfully while taking out as few cameras as possible, 1 or 2 will be necessary unless you are really patient.
If you're doing it solo you don't need to worry about the key cards or gate keys. If you are doing duos+, then one key card is held by a guard, the other is up in Rubio's office.
Once you get to Rubio's office there will be a fingerprint hack (its easy once you understand how it works) and get the files using the combination given to you in the basement, don't exit through the gate, go back into the compound, grab the secondaries in the compound (duos+), and exit through the main entrance, that causes a save-state, so if you die you don't have to start all over. If you are duos your loot bag should be full. If you are in duos, I recommend grabbing the painting first and is much gold as you can carry, don't bother with the cash.
If you haven't alerted anybody by then, make your way down to the main dock, if solo, or trios, then get the secondary loot there, grab a boat and drive away from the island. Your escape is undefined, so even if you don't make it to your designated escape route, you can leave the island in any direction.
If you are in quads, there's a good chance your loot bags won't be full, at that point you can decide whether you want to go and grab more secondaries, or leave the island while still in one piece.
If you have been caught, kill everybody and book it out the main entrance towards the main dock where you can grab a boat and GTFO. Because I was in duos I had right around 2mil each time, the one time I set the guards off on the way out I only lost 60-80k.
From what I can see you cant hold more than 800k in your loot bag, I may be wrong though.
Potential cut: 6mil
SOLO: 1.1-1.9 Mil
DUOS: 1.1-2.7Mil
TRIOS: 1.1-3.5Mil
QUADS: 1.1-4.3Mil
That Is my experience. If anybody has any good useful information there, I'm sure it would be greatly appreciated to the community. Such as:
*Better ways out of the compound
*Secondary Target values
*Any way to get the full potential 6mil? (During my scope out I had 4.2mil in Secondary targets. That left a total of 5.3mil, I was probably missing two secondary targets somewhere on the island)
*Anything I may have missed
UPDATE: For those of you wondering how the payouts compare to the Diamond Casino Heist.
The payouts for the DC heist hard modes are as followed, not including aggressive.
Cash: don't bother, reset your heist
Artwork: 2.7mil - 2mil split - 100k per 5%
Gold: 2.8-3.1mil -2.1-2.4 mil split - 105k-120k per 5%
Artwork can be done with DUOS (1mil each depending on cut) but gold has to be done with TRIOS (1.2mil 50%, 600k 25%) unless you want to leave 250k on the table. Which Gold DUOS would pay the sililar to Artwork DUOS.
Your best opportunities to make money on GTA online are going to be Cayo Perico SOLO or DUOS and Diamond Casino DUOS.
On another note: I haven't timed it yet, but it seems to take less time to do all of the Cayo Perico preps than the Diamond Casino Preps (Aside from identifying secondary contents). The Diamond Casino Heist takes 15-25 minutes when done correctly with Big Con or Silently & Sneaky while the Cayo Perico heist can be completed in 7-15 minutes SOLO and DUOS.
submitted by Snakebit3-096 to gtaonline [link] [comments]

GTA Online 2021 Short Beginners Guide

Phase 1 So, you've spawned into GTA Online for the first time. After completing the tutorial, the first thing you want to do is to open up these links and complete those missions (including the weapon challenges) as this will get you $500,000. While you do these missions, keep an eye out for a call from Lester, as you need to take that call for the next phase. https://gta.fandom.com/wiki/Treasure_Hunt https://gta.fandom.com/wiki/Bounty_Target
Phase 2 Once you have all that money, you're gonna want to open up the internet app on your phone and head to 'www.dynasty8realestate.com' in the 'MONEY AND SERVICES' section. Click on 'VIEW PROPERTY LISTINGS' and scroll down to Del Perro Heights, Apt 7 for $200,000 and buy it.
At this point, you probably have received a call from Lester. If so, proceed to the green 'L' on the map. Once you meet Lester, a green 'H' will appear in your new apartment. Go there to start a heist. Proceed to do all the heists in order on hard mode. This will be easier with friends and searching up detailed guides can make them a lot easier. I would also recommend buying and using the Karin Kuruma (Armoured) on www.southernsanandreassuperautos.com after you complete the Fleeca Job. This is the hardest phase, but it is well worth the rewards.
Phase 3+ Once you complete all of the heists in order on hard mode, you should have well over $2,000,000 in your account. Head to The Music Locker, an underground club in the Casino. Here you will meet Miguel Madrazo who will tell you about another heist. Once you have finished that, buy the submarine that he mentioned. Once you buy it, it should show on the map and if not, you can spawn it by pressing 'M' and heading to Services->Kosatka->Request Kosatka. You now have access to the Cayo Perico heist, which is the current meta for making money.
Do these heists repeatedly and you can get over $1,000,000 every hour. You can also complete them solo. Again, searching for detailed guides for the heist can be useful till you get used to it. Personally, I use the Kosatka Approach Vehicle and use the drainage tunnel to go straight into the compound, full stealth. The great thing about this heist is that you can do it in a wide variety of ways, so there's a method for any play style.
The first purchase you should make after the Cayo Perico Heist is the Sparrow, as it can be spawned at any time, anywhere through the interaction menu. This will make heist setups significantly faster and easier. After this, you can kinda buy anything. If you want to become good at PvP, buy the weapon workshop in your submarine and invest in vehicles like the Nightshark for safe travel and the Oppressor MK2 if you really want to be an asshole. You can also expand into passive businesses that will make money without you doing any work. If this is the case, buy them in this order; Bunker, Cocaine, Meth, Weed, Cash, Nightclub. With all of these businesses, make sure to fully upgrade them first and always buy supplies instead of stealing them.
Some other fun things you can do are the Casino and Doomsday heists, but by now you probably know what you want to do. Have fun!
submitted by WonderWaffle420 to gtaonline [link] [comments]

Operation "Free Lester"

With the announcement of a Holiday 2020 heist update that includes an entirely new location,i have decided to finally post one of my heist concepts that would include a map expansion.
GTA Online "Operation Free Lester" is a new Prison Break Heist that is a sequel to all story mode events and GTAOnline heists,including Casino Heist. The Diamond Casino and Resorts Update has proven that Option C in Story Mode is canon.
Free Lester Storyline: Ms. Cheng has tipped out the police about Lesters past involving taking part in multiple heists but also being involved in Ms. Chengs fathers death. Your job will be to rescue Lester out of a new highly secured prison that is located on a island near Paleto Pay. The Prison is connected with only 2 bridges,one for entry and the other one for exit. It also has some sewer canals where you can cut with a laser through. And the prison also has some helicopter landing pads.
The Prison is supposed to be a gta version of Alcatraz Island.
The Heist works in the same way as the Casino Heist: You prep the heist how you want it to be prepped and then do the finale with 1-3 other players.
The Heist would include 3 main approaches: Aggressive,Big Con,Silent and Sneaky.
Those main approaches would be seperated in subapproaches: Land,Sea and Air.
Silent and Sneaky for example would work well by going through Sea by having a Stromberg,going through the canals,rescuing Lester quietly and escaping with him by using the Stromberg. Meanwhile aggressive would work well with Land or Air,having heavy resistance against cops coming from the bridge such as having an Insurgent Pickup ready to escort Lester or rather having a Hunter for the air approach.
The players would be able to freely do the heist how they want. 2 players could wait outside,making sure the police reinforcement doesn't make it to the prison while 2 others can go through the prison and rescue Lester. Or all 4 go in together but would have to deal with police reinforcement coming into the prison.
The prison would not have any loading screens. The interior would be like a shop,you can walk through the doors but also hack some doors including Lesters cell. This would make the Prison Break more smooth and gives the player more freedom so the game won't teleport them somewhere when someone else enters the building.
The payout would be 3.4Million split between all. On hard you'll get 10% more. There is no value loss to the payout. The setup fee would consist of $100,000.
That's all for the concept. I sadly have no idea for vehicles but it would be nice having a new bulletproof or resistant car. Maybe also a stealth car or plane?
Thanks for reading :)
submitted by Sparkinator_OwO to gtaonline [link] [comments]

Kitsune V3 update!

Updated to latest GTA patch - Fixed Never wanted glitch - Added Super run (with multiplier) - Added Super swim (with multiplier) - Added Always Wanted - Added Walking No-Clip - Added Forcefield (Push and destroy) - Added PTFX (includes over 20) - Added vision selector - Added over 20 new scenarios - Added Animations - Fixed some walk styles - Fixed wanted level multiplier - Added Ped height multiplier - Added regen multiplier - Redid outfit manager - Fixed Outfit component labels to properly match - Added component drawable and texture index - Fixed Prop labels - Added front facing cam - Added model changer with all models and proper categories - Added Hair color and hair streak color - Added Eye color selector - Added Premade outfits (Currently females with over 20 categories including luxury, deadline, dropzone, bogyguard, body suits, finance and felony, business skirts, etc.) - Redid the layout for custom outfits loading and saving - Added R* ID Joiner - Added R* ID Spoofer - Added R* ID Profile Viewer - Added BST - Added freeze time - Fixes for session weather and time - Added More all player troll options ( kick all, ram all, send all to mission, gentle kick all, airstrike all, etc. - Added nearby drops (with up to 2.5k, height, etc.) - Added all players nice options - Redid how the casino heist manager works and gets data - Switched the player list to selectables instead of buttons - Added host and friend identifier as well as interior and god mode - moved the player info to its own dedicated tab with different icons - Added clone player vehicle - Added allow garage bypass - Added more ambient drops - Added ESP (3D Boxes, 2D boxes, snaplines, health value indicator, name, distance) - Added esp identifier (NPC, Enemies, Police, etc.) - Added a range selector for online players and separate one for all NPCs - Added a color changer for each of the targets - Moved Hide HUD - Added HUD color changes - Added Drive on water - Added Auto Repair (Loop) - Added Engine Always On - Fixed vehicle invisibility bug - Fixed vehicle weapons - Added more vehicle weapons - Officially added the LSC (identification of all current vehicle parts as well as all potential ones with vehicle labels for all categories including benny specific ones) - Added flip vehicle up - Added instant stop - Added door selector with close and open options - Added vehicle dirt level - Added vehicle paint fade - Added random parts loop/fade - Added random livery loop/fade - Added random tire smoke loop/fade - Added random neon lighting scheme loop/fade - Added random wheel colors loop ( must support) - Added random headlight colors loop - Added acrobatics (front flip, side flip, back flip, kick flip, bunny hop, etc.) - Added vehicle multipliers: Acceleration, Anti Roll bar force, brake force, collision damage, drive intertie, engine damage, hand brake, suspension force, suspension max and minimum, traction loss, vehicle weapon damage - Added Selection of all prenamed paint colors by category for primary, secondary, pearlescent, headlight and wheels (like metallics, chrome, normal) with subs thanks to vehicle paint enums, the gta wiki, and vectors and arrays - Added vehicle tint picker - Added color picker for primary, secondary, tire smoke and neon lights - Added region specific neon light picking (bools) - Added the enabling and disabling of turbo, tire smoke, and xenon headlights - Redid the vehicle spawner to make use of tree nodes rather than drop downs (more efficient and less lines of code) - Added vehicle info (displays info such as top speed, vehicle name, vehicle class, acceleration, braking, etc of vehicles that you hover over) - Added spawn customization options ( option to delete the previous, spawn maxed, with the engine on or off, clean..really only important for dirty vehicles, inside of vehicle, and the SP despawn bypass) - Added custom vehicles from various creators like BIGHEAD, and categorized by similarities or by the content creators name) - Fixed night vision for online - Fixed heat vision for online - Added a cloud editor and type selector - Added asteroid rain - Added airstrike rain - Added fall through world - Added (all?) teleport locations by category thanks to the GTA V - Coordination of POIs spreadsheet with special thanks to NGU -Big Thread, and PulseR_HD - Added Restoration of all IPLs - Added tp to vehicle - Added auto tp to waypoint - Added clip editing (supports editing of your current coords up, down, backwards and forwards) - Redid the custom teleport selectors - Added/Fixed all bunker unlocks - Added Casino Heist outfit unlocks - Added Arena War outfit unlocks - Added the selection of certain bunker unlocks - Added self drops with the 60k limit bypass - Added gender change - Added 8m stealth (only use if you live on the fast life, been in testing for 2 and a half months but anything can happen) - Added / Fixed the on screen tv - Added tv station selection for the tv - Added reveal full mini map - Added full hud - Added bypass oppressor's cooldown - Added Easy Way Out cooldown bypass - Added passive cooldown bypass - Added the ability to sell in solo sessions - Added always clear wanted level - Added load into solo session - Added more kick protections - Fixed a lot of the current scripted game event protections and bugs - Redid how game event protections work (they shouldn't break the game anymore) - Added block outgoing reports - Small fixes to redirect events - Added logging of game events - Added money drop protections - Added rainbow gun - Added super melee - Added one hit kill - Added no damage bullets - Added/Fixed no recoil - Added no spread - Added teleport gun - Fixed the gravity gun to be better - Fixed the vehicle gun to be better - Added ped swap gun - Added the MC or block gun - Added ped revival gun - Added give all attachments - Added infinite or unlimited range - Added Instant reload (speed up animation) - Added ped impact force - Added vehicle impact force - Added helimichopter impact force - Added aimbot (that locks on) - Added target selection (Other online players, NPCs, Police, Allies, Enemies, etc) - Added Silent aim - Added auto firing and auto shoot - Added bone selection (head, neck, pelvis, leg, foot, chest) - Added aimbot range selector - Added bullet range selector - Added aimbot smoothing - Added aimbot max fov - Added recoil, reload, and damage multiplier - Added remove wanted level from other players - Added more language support - Added the ability to change the banner (PNG and JPG) - Changed the watermark and how it looks - Added PC system time - Added Color Picking for elements
As always, if you would like to purchase, PM me!
submitted by s0rtac00l to Gta5Modding [link] [comments]

Non-obvious tips for newbro's

GTA Online just got a boost in new players due to the free giveaway at Epic Games, myself included.
After playing and doing some research online I decided to write this brief no-nonsense "tl;dr" list of tips, sadly not included in the game itself, for my friends. As it got larger and more thorough I decided to post it publicly - hope it helps!
(June 2020; PC version 1.50, mostly applies to console too)
 
The order of tips is simple to technical, meaning arguably the most important stuff is near the end.
  1. Gameplay
  2. Equipment
  3. Business
  4. Settings
  5. Troubleshooting
 
[ 1. Gameplay ]
 
[ 2. Equipment]
 
[ 3. Business ]
Once you have competent equipment, consider investing your cash into a (single) Business to earn more cash later. Note that most of my info on this comes from other guides:
 
[ 4. Settings ]
First the important stuff:
The default keybinds are poor. Here are my recommended changes:
 
The "Online" > "Options" menu:
 
[ 5. Troubleshooting ]
This section is only useful if the game is malfunctioning somehow (which sadly is very common):
 
Lastly, and I had nowhere else to put this: You can currently get a free million and Pete's Arcade using an Amazon/Twitch Prime temporary offer. NOTE that it's set up so that although you can get the whole thing for free, it comes with automatic renewal for the subscription at 3 bucks a month. You can get rid of this either on the Twitch page or by contacting Amazon (chat) support.
Edit: Fill the arcade with the free games to get $3600 per "day" (48 mins). Optionally add the 90k game in the empty slots to raise this to the $5000 max (1400 more). You'll recoup the investment in: 90/1.4=64 "days" or 51.42 real-time hours.
 
P.S. If any veteran players have more tips to share in the comments I'd appreciate it.
submitted by Gessie00 to gtaonline [link] [comments]

[USA] [H] Hundreds of Games [Gamecube, Wii, Wii U, SNES, PS1, PS2, PS3, Dreamcast, XBOX, 360, NES], Consoles, Controllers, More [W] PayPal

All prices include shipping to the US (with the exception of Hawaii and Alaska).
I always give discounts on purchases of multiple games/consoles. Feel free to make your own offer on multiple items. The only prices that aren't negotiable are individual items.
Bundle Deals
For $5-$6 games (scroll through the list, and you'll see hundreds of games listed at $5 and $6; these games can be bundled for these deals)
This post is organized as follows. There's a TON here, so please check out everything, as items can be easy to miss!
Feel free to ask for detailed pictures on anything! Pictures for a lot of items are hyperlinked throughout the post. If you want more photos on any items, just ask! I'm honestly cool with taking as many photos as you'd like.
https://imgur.com/a/vEt3LAj
1) Consoles/Console Bundles
Consoles are all tested thoroughly and working. ALL consoles listed have all cords needed to play right away
Nintendo
Sony
2) Controllers/Accessories
Controllers are all OEM and tested thoroughly. Any defects are noted.
Gamecube
NES
Playstation 2
Sega Dreamcast
Wii
3) Games
Games are CIB, unless otherwise noted. Games are all working great, and condition of games ranges from good to like new. As a precaution, assume discs and cases/artwork will show normal wear. Feel free to ask for pictures of any game(s)!
GBA
Loose
Gamecube
N64
NES
CIB
Carts Only
Nintendo 3DS
Carts Only
Panasonic 3DO
Playstation
Playstation 2
Playstation 3
Sega CD
Sega Dreamcast
Sega Genesis
Carts Only
Sega Master System
SNES
Cart Only
TurboGrafx 16
Wii
Wii U
XBOX
XBOX 360
4) Factory Sealed Games
Playstation 2
Playstation 3
Wii
XBOX
submitted by arandomuzzerame to GameSale [link] [comments]

Personal this weeks Tips and Tricks

GET THE PODIUM VEHICLE EVEN IF YOU ARE A NEW PLAYER
It is somewhat armoured. You NEED a MOC with a vehicle WORKSHOP,an Avenger with a VEHICLE WORKSHOP or an Arena Workshop with a weapons expert if you wanna be able to upgrade the Halftrack. No,you CAN'T bring it into Los Santos Customs and not even in Benny's don't even try. The Halftrack is SOMEWHAT armoured when stock. It's not recommended for PvP but use it for PvE. If you're a newer player,it could come handy in missions or Heists.
Get this week a Hangar. NOT for the business aspects but because most of the aircrafts in the game. Not customisation for the Hangar is needed besides the workshop. You NEED that one. As for location,it's your choice. LSIA is the closest because most players spend their time in the city. Zancudo one allows you to enter it without a wanted level. It's all your choice.
[VEHICLES]
The Akula is a MUST BUY if you own a Hangar. The stealth ability is great for PvP and PvE. If you have a wanted level of 3 stars or more,going to stealth mode will reduce it immediately to 2 stars. Good for things like the Casino heist. Having stealth mode active also hides cargo and supplies when flying the Akula. Akula is a must buy and most solo friendly player aircraft. Make sure to get HOMING ROCKETS. Bombs are a cherry on the top. Co-pilot machine guns are a waste of money.
Scramjet: Good vehicle to travel around the map due to it's boost. It CANNOT be used in Heists,the VIGILANTE can. MOC,Avenger or Arena with weapons expert are needed for customizing the Scramjet but the rocket boosts and weapons are already avaible so it's still good for getting around.
Khanjali: Decent tank,you'll end up as jet or mk2 food but the tank is nice having for causing chaos. A facility is required to be able to own one. It can come in handy for this weeks 3x freemode events payout,especially in CRIMINAL DAMAGE.
Thrax: Good supercar. Worth picking up,really.
Ramp Buggy: If you own a mk2 or a deathbike with the jump ability,get the Ramp Buggy. The VIP mission pays more than piracy prevention and can be done in a private lobby. All you need is 1 person to help and a mk2 or deathbiker with the jump ability. Then you can use those vehicles to pickup crates and get 35k in less than 10 mins.
[MONEY MAKING OPPORTUNITIES]
This is a bad week for veteran players or players who own multiple businesses but it's a good week for newer players.
Don't bother with 2x cash Stockpile,terrible gamemode(and mega annoying). 2x cash MOC missions are somewhat decent. As a new player,do 3x cash Hunting Pack(and Remix). It requires little PvP skills,all you need to know is how to drive a vehicle and also ram into people. Winning in the mode also unlocks a cheaper price(trade price) for the Scramjet.
Freemode events are also 3x cash so enjoy getting 3x cash payout for Criminal Damage or collecting checkpoints around the map!
Also this week,get a free 1M GTA$ by completing 10 daily objectives in 7 days. It takes a minimum of 4 days to do that. Sunday would be your last day to start participating,Monday isn't enough unless you manage to do daily objectives on the Thursday before the next bonuses. The daily objectives depend on the things you own: For example if you own a Counterfeit Cash business,it could say that you should sell Counterfeit Cash from your Biker business or nightclub.
submitted by Sparkinator_OwO to gtaonline [link] [comments]

When GTA V launches on the next gen consoles, Rockstar should prioritize making real fixes to the game before adding more content and upgrading graphics.

For years we have played GTA Online and been super loyal to Rockstar and even though they can make amazing games, they just don't seem to ever give a shit about what the players want, and trying to get support from them is like talking to a wall.
Unfortunately I doubt they will actually fix anything in the game, instead they will just add more stuff. There are many bugs we have been experiencing for YEARS that Rockstar obviously doesn't care about and will never fix. What I don't understand is why they are like that. Wouldn't there be more players if the game was more fun to play and didn't have some bullshit elements?
I really want to see what GTA Online is going to be like on the next gen but if there is a lot of the shit in the game now that doesn't get fixed I guess I'll just stay on the current gen.
All the bugs/glitches/mechanics I think need to be changed/fixed are:
  1. Avenger armor bug- 1 shot kill for the Avenger
  2. Nightclub production: Nightclub staff stop producing product
  3. Diamond heist vault grab: Where your character bugs out grabbing the vault contents
  4. Diamond heist scope out: Where some scope out points can never be "scoped out"i.e. sent to Lester
  5. Humane Labs heist rebreather: Where it despawns and you can't get it on to swim out of the lab
  6. Godmode glitches: Jets/Speedo, and any other vehicles, become indestructible
  7. Cargo sales glitches: Where drops can not be made from aircraft during sell missions
  8. We should be able to use personal vehicles/aircraft in missions (we grinded and paid for them, only to not be able to use them when they would be most useful???)
  9. Players with mental states above 2 bars shouldn't be able to use passive mode
  10. Player suicides should count against their k/d ratio
  11. B-11 Strikeforce needs at minimum a Hydra cannon and speed buff
  12. The Oppressor MKII needs to be removed. If not, then remove the missiles. If Rockstar still doesn't care about their players that much, then give it Buzzard missiles.
  13. Vehicles that are used in sell missions should not be able to be locked onto, if a player wants to greif cargo they should use real skill
  14. Killing players wanted by the cops should not award you with a wanted level
  15. Cops need to be nerfed. There shouldn't be cruisers and helicopters spawning in front of me every 20 seconds
  16. The NPC vehicles need to drive normal and stop targeting and driving into players all the time, like in every other GTA
  17. Invisible NPC enemies need to be patched
  18. Stealth missions should stay stealth. If I did a mission stealth why should I get cops on me?
  19. Body Armor, especially super heavy armor, needs a buff, I should have my super heavy armor gone in 4 shots from a cop with a pistol
  20. BUZZARD NPC'S SHOULD NOT HAVE AIMBOT ON THE HELICOPTER MACHINE GUN
  21. Increased payout for OG heists, contact missions, and air freight.
  22. Enemies that are bullet sponges NEED to be nerfed. Why should they be able to kill me with full health and body armor with 10 bullets when it takes me 60 to kill them?
  23. Enemy NPC's that are in vehicles, need to stop spawning right in front of me and magdumping me before I can effectively react
  24. Enemy aimbot distance should be the same distance as player aim assist
  25. MC/CEO sell missions should not give everyone a notification to go greif cargo
  26. Same for MC/CEO resupply missions
  27. Businesses should NOT get raided
  28. Loading screens for Terrorbyte/MOC/Avenger need to go
  29. Certain player animations need to go, like rag dolling when jumping from an aircraft, removing the parachute when landing on the ground, or getting on the drone/turret in the Terrorbyte, MOC, or Avenger
  30. Getting stuck in the arcade during the Diamond Casino Heist

Alright I have already got 30 examples down of things that annoy me in the game and things that turn away players from playing GTA. For every 1 person I know that play GTA online there are 3-4 more that don't play and then cite these as reason why they don't want to play GTA. I guess Rockstar is way too cocky about the success of GTA V to even try to address any of this and do something. Players play GTA online to have fun in the sandbox, they don't play to deal with toxic features, bugs, and exploits. Rockstar would do themselves such a huge favor if they fixed at least some of this.
submitted by aerodynamicist3 to gtaonline [link] [comments]

Every point on why GTA Online is horrendus to play.

Hello fellow redditors, i have been playing this game non stop since Epic Games gifted it. so, i will talk in every point i saw in this game that let me or my friends wanted to stop playing, dont take this as a harrass, but mostly as things rockstar could have made to improve the game.

Lets start from the basic.

My TL;DR: if u want a heist-stealth game, go play payday 2, if you want a race game, you have a lot of games like dirt, if you want a pvp shooting game go play CSGO or if you want a more arcade expirience go play Fortnite or PUBG.
This game is not worth playing more than a few days, i played it because of problem with my network that doesnt let me play a lot of other games and this one was a waste of time, i cant belive rockstar does things so bad.
submitted by WhosHaxz to GrandTheftAutoV [link] [comments]

Diamond Casino Heist Ultimate Guide

Diamond Casino Heist Ultimate Guide

Hello everybody!

The new Casino Heist has been out for over 2 weeks now and there is probably already plenty of guides about it on YT, but I've wanted to make my own guide for a while now and finally think that I have enough experience to make one. I have played the Casino Heist about 30 times now (lost count at 10) and played all the 3 different approaches with a friend, so anything I say about the finale in this guide will be doable with just 2 guys, unless I specifically say so.
Keep in mind this is not a completely flawless guide, I will keep improving and editing it whenever I learn something new. I hope this guide can help you fly through the Preps and have no problems doing the Finale.

1: The Basics
2: Vault contents
3: Approaches
4: Crew
5: General Prep Work
6: Approach specific prep
  1. Silent approach
  2. Big Con approach
  3. Aggressive approach
7: Silent Finale
8: Big Con Finale
9: Aggressive Finale
10: Tips and tricks

1: The Basics

  • First of all, do the Preps in a solo public lobby. Theres no reason not to do them in a solo public lobby since others can only affect your experience in a bad way, unlike selling MC stock where you will get a bonus for every player in the lobby. (Guide for making solo public lobbies here)
  • Of course you can do the prep missions with a friend, that way you can avoid having to go to a certain place twice in some prep missions, but it's not neccesary. If you and a friend both do your prep missions simultaneously, you will be able to do 2 Finales in 2 hours if you are experienced in doing the missions. If you don't have any friends to do the preps with, don't worry, they're all doable completely alone and shouldn't be a problem to a decent player.
  • Now for Arcade locations. Of course I have to talk about Pixel Pete's in Paleto Bay. If you plan on doing the Casino Heist multiple times for a good income of large amounts of money, invest the cash from your first couple of runs from Paleto Bay into a proper arcade. I own the Videogeddon arcade in La mesa (~1,8 million), which is the cheapest in LS, but imo the 8-bit arcade (~2,6 million) is the best since its basically on the same road as the Casino and its garage is way more accesible than the La Mesa one since over there you have to drive around to the back to get into the Garage (Always enter your arcade through the garage entrance, it saves a lot of time compared to going through the front door, into the management office and through the secret tunnel) Either way they are both viable choices, but you should forget about the other ones in LS.
  • Vehicle choice. Obviously the Oppressor Mk II is your best friend for most of the prep missions, but there are plenty other viable alternatives. The Buzzard can be spawned in directly in front of you via CEO vehicles (if you own one it's free, otherwise it costs 25k per spawn) The issue with the Buzzard is its armor. After taking a couple shots, and trust me, you will, your Buzzard will start to smoke and will then stop working within ~5 minutes. The Akula is another very viable choice, especially when looking at the fact that you will have to lose the cops a lot (the memes are true). It also has fast firing homing rockets (don't use the rocket barrage, it's useless for grinding purposes) which will also help (it has infinite (?) rockets so running out of them won't be an issue, unlike the Oppressor, which only has 20) The Hydra is another hidden gem for the prep missions, if you can fly it well that is. Keep in mind that when using bulky vehicles like Helicopters or jets, the La Mesa arcade will be even worse since you have to land on the road and walk around the back of the arcade, whilst with the oppressor you can just fly straight into the back alley.
  • Hard finales. After doing a certain approach, that approach will be locked for the next heist. After doing another heist with a different approach, the approach first used will become available again with a red skull signalizing it will be on hard. Choose your 2 favourite approaches (information about the approaches below) and do them back to back, as playing the heist on hard will of course result in the loot being worth more. Don't worry about the heist being to difficult on hard, the only differences for the 2 sneaky approaches is the amount of fingerprints during hacks and for the loud approach the improved armor will be more than enough to make the heisdt a cakewalk.
  • I recommend purchasing the keypad at the prep board and training your fingerprint hacking skills on there. Trust me, you'll want to be fast when it comes to hacking the keypads. I get the hacks done in about 15 seconds and that is usually fast enough to get all the loot I want.

2: Vault contents

Alright, now for the interesting part, the vault contents. You probably know by now that Cash is the worst option. The best option in terms of money is Gold, while artwork takes significantly less time to loot. If you plan on doing the heist as a 2-man team, aim for artwork, if you are more than 2, go for gold. Forget about Cash.
So how do you influence what loot the vault contains? When doing the scoping out the vault mission, you will be able to see what the vault contains. If it's what you want, then good for you, you may leave the casino and move on to selecting the approach and crew. If however the vault contains cash or whatever loot you don't want, you can "change" the vault contents like this:
  1. Leave the camera
  2. Call Lester WHILST STILL IN THE CASINO
  3. Cancel the Casino Heist
  4. Leave the Casino and go back to your arcade
  5. Pay another 25k to start the heist again
The vault content will already be revealed. If it however still contains the unwanted loot, leave your arcade, call Lester to cancel the heist again, re-enter your arcade, start the heist for 25k again. You will then have to do the vault content mission again and if it still isn't the wanted loot, you may repeat the tactic above.
Don't worry about the 25k that you'll pay each time you restart the heist, good compared to artwork is worth about 200k more so you will have plenty of chances before losing money.
The following describes a controversial glitch that may be used to gain more loot than you're meant to, if you don't want to do this glitch, then you don't have to, but some people will obviously want to do this.
For the glitch, you need the vault to contain Gold. I would usually write this in the finale section but this may influence your decision on what loot to pick so I see this as a more fitting place to write it.
When inside the vault, the gold will be stored on several carts across the vault.
  1. Go up to one and press E to start collecting the gold.
  2. Collect every bar but stop at the last one
  3. Press right click to stop the looting whilst there is still loot on the cart
  4. Wait 2-3 seconds infront of the cart
  5. Press E to start looting again
Voila, the cart will be full with gold again and you may now collect all the bars. This can only be done once for each cart, so after "filling up the cart" once you can collect all the loot off of it without losing anything. This way you can get up to ~3,7 million worth of gold. You will be able to collect more but the rest won't be added to your total, so you might aswell stop at that amount and leave the vault.

3: Different Approaches

1: Silent and sneaky
This approach involves you sneakily going into the casino with silenced weapons, sneaking your way to the vault and then getting out undetected again. I recommend playing this with people that are willing to communicate. I'm not saying you shouldn't pick this if you have to play with randoms, just make sure they are capable of cooperating before you start the heist.
The pros of this approach are that you will have ~3:25 minutes inside the vault and that you wont get shot (hopefully) so you wont lose any loot. This approach also lets you casually empty out the secondary vault opened via the security center (more about that in the finale section)
The obvious cons are that you need to have teammates capable of cooperating so they wont rush in, alert the guards and make you lose your sanity. The detection system is also very inconsistent and things that you might think wont alert the guards will turn out to do so, sometimes.
For this approach I recommend getting the artwork loot if you are just 2 players and gold (w/o glitch) if you are more than 2
The prep missions that may be skipped for this approach are:
  1. Power drills, since the lockboxes inside the vault don't pay that much and it takes time to drill them open that can be used to loot the main contents
2: Big Con
You enter the casino in disguise and get out in disguise, making you lose no loot from being shot like in the silent approach.
First of all, USE THE GRUPPE SECHS UNIFORMS. For the gruppe sechs uniforms to becaome available, you have to photograph the security tunnel of the casino (see image below) By using the gruppe sechs outfit, you can walk straight into the vault without needing to kill anyone.

Service tunnel location
This is in my opinion the best approach since you can easily stay undetected the whole time and it leaves very little chance of failure by stupidity and gives you the full 3:25 minutes inside the vault for looting.
Recommended loot is once again Artwork for 2 people, Gold for 3-4 people.
The prep missions that may be skipped are:
  1. Patrol Routes. You will only have to kill a maximum of 2 guards and they will be near enough to pop up on your radar anyway
  2. Duggan shipments. You will kill the 2 security guards with melee since your weapons don't have stabilizers and their armor doesn't save them from melee attacks.
  3. Power drills, again, since the effort of drilling the lockboxes is not worth it most of the time
3: Aggressive
The most barebones approach involves you shooting your way through the casino and blowing the vault open. This is the easiest approach to do with randoms and can even be done with level 10s who just got their first million.
I recommend photographing the sewer entrance to shorten the way that you have to fight your way through (see image below)

Sewer location
The recommended loot is always artwork since you won't have as mcuh time in the vualt, so the faster you get all the loot the better.
The prep missions that may be skipped for this approach are:
  1. Power drills, obviously since you have less time inside the vault.

4: Crew

Crew choice, seems like a hard decision, really isn't. You basically want to pick the cheapest crewmembers who give you the best hardware.
1: Gunman
Karl Abolaji. For every approach. This might seems like a stupid decision seeing as he only gives you a sawed-off shotgun or heavy revolver for the loud approach, but you will actually get an SMG aswell, which is very usuable for the loud approach. If you don't feel comfortable with just an SMG, Pick either Patrick McReary or Gustavo Mota. Packie will of course be very hard to unlock (Guide to unlocking Packie here) but he will give you a combat MG for only 8% of the cut, whilst Gustavo Mota will give you a Carbine OR Assault shotgun (with the SMG) for 9%
For Silent and Big Con, Karl will give you Micro-MPs, which are more than capable of doing their job, that being killing guards in the silent approach. For Big Con, you could actually play completely without weapons since you only need to melee 2 guards.
2: Driver
Probably the least important crewmember. Some people don't even use the getaway cars provided. So of course, pick Karim Denz. He will be able to source oyu the Sentinel Classic, which is a more than capable Car for getting to the needed places (more information about getaway in the finale section) for the smallest cut.
Of course you may choose other drivers if you want to unlock the trade price for any of the vehicles.
3: Hacker
The most important crewman. Really the only viable choice is Avi Schwartzman, who can be unlocked by destroying the 50 signal jammers spread around San Andreas (Guide for 50 jammers here) He will give you the most time in the vault (Paige is an "expert" hacker aswell but she will give you ~15 seconds less inside the vault) Don't even think about all the other hackers, the hacker is no place to cheap out.

Ideal crew layout

5: General Prep Work

Alright, in this section I'll go over all the prep missions and give some tips and hints on what to do and what not to do and what vehicles work best. First of all, don't buy any of these preps for 70k, they're all somewhat easy to do and shouldn't be a problem for a solo player.
1: Untraceable weapons
This mission is be annoying but also easy. There are lumtiple types of this mission, and whilst none of them are a true challenge, they can be annoying to do since you have to either fly/drive a slow vehicle or collect 2 crates.
  • Noose Vans: There will be 4 Noose vans around the map and you have to blow the back door off to check for the weapons. You cannot lock onto the vans with homing missiles, so you either have to have good aim or use stickybombs in a ground vehicle. After finding the right one, you have to take it back to your arcade, after losing a wanted level. The annoying thing is, you cannot call Lester to lose that wanted level and the Van is very slow, I recommend driving through a tunnel where the cops cannot go to lose them.
  • I/E crew: You have to fly to the shore and find A couple of guys exporting the weapons, just blow them up or murder them any way, get in the Tula and fly to Sandy Shores airfield. When taking off in the Tula, switch to VTOL mode and gain some forward speed and altitude before switching to normal flying.
  • Lost MC/Vagos: You have to go to the clubhouse of the Vagos or Lost, clear the hostiles, find the weapons inside the clubhouse and bring them to your arcade. You will probably die the first couple times you try this mission, but you'll get the hang of it eventually. If you get the Lost MC mission and you have an arcade in LS, I recommend just finding a new session if you're alone since flying to Paleto Bay twice can be very time consuming.

A weapons case inside the Lost MC clubhouse
2: Getaway cars
This mission is somewhat easy for all types, but of course it's much faster done with a friend since you will have to get 2 cars most of the time.
  • Police warehouse: You have to go to a vehicle warehouse of the police and get the 2 cars out of there, don't worry about the sounds of the engines when in the warehouse, the cops inside seem to be deaf. When driving outside, be careful not to alert the cops standing outside or you'll have to lose your wanted level first.
  • Valet: You go to a hotel, scare away some valets, dress up as one and wait for the cars to arrive. Nothing much can go wrong here. The only things you shouldn't do is shoot or knock out the valets and bump into somebody infront of the hotel. Just simply bring the cars to your arcade and you're done.
  • I/E crew: You have to take the cars off a crew who just imported them. Just go to the location, kill the goons and take the cars. Watch out however, the enemies have extremely good aim and even a single enemy can kill you in a couple of seconds. Just use your homing rockets (don't worry, the getaway cars can't be blown up) to kill them, get the cars and bring them to your arcade.
3: Hacking Device
Seems like a simple mission, and it is. There are only two types of this mission, and they are both somewhat easy.
  • FIB: Collect a security pass off an FIB agent by brutally slaughtering him and his fellows, go to the FIB office, find the briefcase with the hacking devise, get out, lose the cops and bring it to your arcade. When killing the FIB agent, an exploded vehicle may block the agent's corpse. Just get another car to push anything away. There is also a bug where the corpse will either always be considered as blocked or ont even appear, if that happens you have to find a new session and restart the mission.
  • Noose: The early part is pretty similar to the FIB type, you collect a keycard off of an agent, enter the Noose building and use your phone to find the hacking device. When you get out of the Noose building, the alarm will always automatically go off, just fly away with your OppressoAkula etc. and lose the cops before bringing the hack device to your arcade. You can also assassinate the agent silently when collecting the keycard by approaching him, waiting for him to go away from the other 2 agents and then bopping him in the head with a gun, but form my experience its faster to just blow him up since you'll most likely lose the cops on the way to the Noose building anyway.

The briefcase you're looking for
4: Vault Keycards
This one has 2 mission types. In one you just go to two guards who have the keycards, eliminate them silently by smacking them in the head with a weapon and then looting their keycards.
The other mission is a bit more complicated. It involves you getting a prison bus and entering the bolingbroke prison in that disguise tho then silently murder a guard there who has the keycards. You actually don't have to collect or even blow up the bus, you can fly straight to the prison, kill the guard and get the keycard. Keep in mind thatr you wil get 4 stars doing it this way and there are snipers on the 2 adjacent towers to where the keycard guard is, so you'll wnat to kill those first before looting the guard.
The recommended vehicle is the Oppressor Mk II just to get around faster, but the Akula is a very viable choice aswell to lose the cops more easily after flying to the prison.
5: Guard Patrols
Pretty straight-forward mission. You go to a Duggan security meeting, kill all the guards, find the correct car, photograph the plan and then get out.
This mission can be done stealthy, but it's basically impossible, you're better off juzst shooting them straight away.
The correct car will always be a Felon GT and there will always be 3 of them in the same positions, so you get the hang of where to go after doing it a couple of times.
Once again the Oppressor and Akula are your go-to vehicles for this mission, but DO NOT use the rockets to blow up the guards, the chance of accidentaly blowing up the car with the plans is not worth the risk, and I suggest you also dont use a Minigun since that can also bvlow up the car pretty quick.
6: Duggan Shipments
This is the most stressful prep. You need to destroy 10 of Duggans shipments in 10 minutes to weaken the guards inside the casino. The easiest way to do them is with any chopper with rockets (Akula, Hunter, Savage etc.) or the Oppressor Mk II (you may need to fly an optimal route so you have enough time to destroy all of them.
It is actually no neccesary to destroy all of them, for the silent approach destroying 2-4 is sufficient to make the guards not have helmets (you don't want to bodyshot them anyway, that might make them sound the alarm) but for the loud approach, it's best to destroy all 10 of them so that the guards only have Pistols and Micro SMGs.
If you fail to destroy all 10 in time, you can quickly leave the session before the time runs out and retry the mission.
7: Security Intel
This prep is unlocked after completing the 6 Casino missions unlocked by buying a Casino Penthouse. It can only be done once, so you won't have to replay it every heist.
The mission is simple, you go to a mall, meet Vincent, get the stolen car back for him (use a vehicle with drive-by weapons, helicopters and the Oppressor aren't good for this mission) and done, you can now see all the cameras inside the casino.
8: Power Drills
This mission also has 2 types, but the van one is much rarer. The common one involves going to a construction site and getting 2 power drills.
When you get to the cunstruction site, there will be a white icon on the map. Go there and equip the helmet (your character may remove the helmet shortly after equipping it but the disguise will still work) then just go and check the boxes for the power drills
YOU CAN CARRY BOTH DRILLS AT ONCE! That way you don't have to fly all the way to your arcade and back to collect the other drill.
The second type involves stealing a van with the drills inside and taking ti to your arcade. Simply use a vehicle with drive-by weapons (Once again no chopper or Oppressor), kill the driver AND passenger (he will get on the driver seat after the driver dies), collect the van and take it to your arcade.
9: Security Pass
First of all, ALWAYS get the level 2 security pass (the one showing a valet and croupier on the mission picture) The level 1 pass will only get you through the outside doors whilst the level 2 pass will open all doors except the level 3 ones inside the vault.
Once again, two types of this mission may occur. The first involves you stealing a hearse from a church parking lot. You will then have to lose a 2-star wanted level and drive to a hospital where you then have to find the corpse of a valet and get his security pass. When entering the hospital, your character may automatically have a weapon drawn, so pay attention to that before running through to the corpse.
The other type has you going to the party of a croupier, waiting until lester found the right guy and then take the security pass off him. When you get to the party, there will be a pavillon with people dancing, just go there and start dancing until lester has found the right guy. When you then search the croupier for the pass and it's not on him, just search for a small purple keycard (it can be somewhat hard to find but it will always be in the same locations) and collect it.
As for vehicles, anything goes. The Oppressor will probably get you where you want to go the fastest.

The pavillon that you can dance under

6: Approach Specific Preps

Silent approach:
1: Drones
You have to destroy 5 drones spread around LS and collect their parts. Pretty simple mission, use something with rockets (Oppressor will have better rockets than Helicopters) and blow up the drones. You can of course carry all 5 drone parts at once.
It can be tricky to lock on to the drones as you will also lock onto the cops if you have a wanted level, just swap from non-homing to homing rockets if you locked onto the wrong target.
2: Laser drills
This can be a difficult mission. You will either have to take the two drills off the military, which may be hard since they are very accurate and theres a lot of them, but you can use you Oppressor or Akula rockets without worrying about blowing up the drills, just be sure to stay far enough away, their aim is surprisingly good. Be careful when collecting the first laser drill, if the cops kill you your Oppressor may be impounded and you have to use a different one.
The second type will be to take the drills from a bunch of Cliffford soldiers (apparently they're still around) which is way harder than the military since the cliffford soldiers are EXTREMELY accurate and there will even be a juggernaut and snipers. I don't recommend using the Oppressor for this as you are very vulnerable when standing still, go with an Akula instead. Just kill all the soldiers, enter the warehouse, kill some more soldiers, take the drills and get to oyur arcade.
3: EMP
Another pretty easy and simple mission, you will have to collect a cargobob (with an extra long cable) from the airport, fly to the LS University and steal their EMP. Then just fly to the drop-off, lose a 3-star wanted level by evading the helicopters and drop off the EMP.
Some people skip this mission and the next one, but I use the EMP during the finale to casually do the last hard part so theres no risk of screwing anything up. If you are however coordinated enough to not need the EMP, then you may skip this and the next prep
4: Stealth Uniforms
I highly recommend paying for this mission, it can be very annoying and you get the 70k back from the finale anyway.
This mission involves you going to humane labs and assasinating guards silently (very similar to the infamous deliver EMP mission) and getting the uniforms from the garage where you would park the insurgent in the Humane Labs Heist. This mission can be done quickly if you have a buddy, if you don't, it's better to just skip it and pay the 70k (If you don't plan on using the EMP you don't need to do this mission anyway, it's only for the night-vision equipment)
Big Con approach:
For this one, I'll only talk about the group sechs uniforms, since this is the easiest method of doing the Casino Heist by far. If you want to use a different uniform to unlock it, go ahead, but do be warned that it will be significantly harder to fully stealth.
1: Group Sechs, part 1:
Simple mission, go to a mechanics repair shop, kill the mechanic after realizing the Stockade is locked, get the keys and drive away. You will get a wanted level, but you can call Lester to easily lose them.
2: Group Sechs, part 2:
A bit harder, but still pretty easy. This mission is similar to the Patrol routes mission, you have to go to a group sechs meeting, kill everyone (this can also be done stealthy, but its again almost impossible), photograph the license plate of the black stockade, send it to Lester and then get the equipment and bring it to your arcade. Again as with the Patrol routes mission, do not use explosives to kill the guards as you might accidentaly blow up the equipment. You can call Lester to get rid off your wanted level.
3: Vault drills
Yet another simple mission with two types
  • Fleeca: A crew of bankrobbers will be robbing a Fleeca-bank with the needed drills. Go there, kill em, get their drill, lose the cops, bring the drills to your arcade. Pretty simple, but you cant call Lester, so using an Oppressor or Akula is beneficial.
  • Heist crew: A bunch of heisting dudes are being arrested by the police. Go there, kill em, get their drills, lose the cops, bring the drills to oyur arcade. Pretty simple, but you can't call Lester, so using an Oppressor or Akula is beneficial....hm, I'm having quite the Déjà vu.
4: Escape Outfits (Noose)
I'm choosing Noose outfits because they look better (and I'm sure they are in some way better than the Firefighter uniforms, I just don't know how, you seem to get spotted in the Noose uniforms aswell)
Simple (yet somewhat difficult) mission. Go to the mission row police station, kill all the cops there, find the Noose equipment, loose the cops and bring them back to your arcade. You can't call Lester to lose the cops so an Akula would be helpful. When collecting the second uniforms doing it solo, you will once again get 4 stars, so be ready to evade the cops again. Also, when you die at the police station, the cops will most likely impound your vehicle, so a careful approach would be better.
Aggressive approach
1: Thermal explosives
Loud has some pretty annoying mission, this being the first one. Once again, there are 2 types of this mission
  • You have to go to some rednecks and get the explsovies off of them. Just kill them all (once again no need to worry about blowing anything importnat up) and collect the boxes. They have a pretty big pickup distance so collecting them in a Helicopter should be no problem
  • SecuroServ Warehouse: Go to a warehouse, kill some people outside, kill some people inside, find the explosives, bring them to your arcade, no cops, pretty easy.
2: Vault explosives
This may be the most annoying mission of the entire heist. You have to go to a crash site of a plane, dive to the wreck and collect the explsovies. If you own one, put on a diving suit BEFORE starting the mision, you can't access the outfits during the mission.
When arriving at the crash site, you can dive straight to the plane if you have a scuba suit equipped, that saves you the killing and you won't get shot at instantly. Otherwise you have to kill some goons and equip a scuba suit nearby marked on your radar. When you collect the explosives, 3 helicopters will spawn. When you get out of the water, kill the gunners inside the helicopters, not the pilots. The helicopters would respawn and by only killing the gunners they will just follow you without shooting you.
3: Improved armor
You'll probably want to buy this prep, since this mission can also be very annoying. Two types of this mission, both are very unpleasant.
  • Humane Labs: Go to the beach at humane labs, get into a scuba suit, dive through the cooling tunnel into the facility, find the armor and bring it to your arcade. This mission may not be that hard, but the long swim and indoor fighting stretch out the mission and it quickly becomes repetetive and boring. There will atleast be a buzzard when you get out of the facility.
  • Merryweather bunker: Enter a bunker, kill the merryweather goons, find the armor and bring it to the arcade. Simple mission on paper, but the enemies will probably kill you atleast once and the armor sometimes can be tricky to find, I once spent 15 minutes searching the armor.
4: Drill
Simple mission and only needed if you plan on entering the casino through the sewers. Just go collect a truck with the drill loaded onto it, drive it through the water channel and into the sewers.The time you save by going into the casino through the sewers is probably negated by the time it takes for this mission, but having a more relaxed finale is certainly worth doing one more short prep mission.

7: Silent Finale

Alright, it's finally time for the big moneys, the finale. For this approach, you'll want to go in through either the garbage disposal or personnel room and go out through the personnel room. ALWAYS choose the high end buyer, he will give you the most money.
The finale starts very simple, you drive to the casino and enter through the door you chose. Careful, there will be a camera that you need to zap using your stun gun. When inside, there will be metal detectors that you need to disable by shooting the current box with the stun gun. Sometimes there will be guards watching the metal detectors, in that case you need to take them out before you go through.
When taking out guards, it's better for player guy to kill 2 guards facing eachother, as internet issues may cause in the alarm being raised even if the guards are killed simultaneously. You have more than enough time between shooting the first guard and the second guard raising the alarm that it shouldn't be a problem, just make sure your teammates stay back and don't interfere with the player killing the guards.
After clearing the first area (see picture below), you enter the security room through one of four doors (most of the time 2 of them are locked, can be seen by a red display on the keypad instead of the blue diamond) and then wait for the guard in the hallway to move out of the cameras sightline (Do not worry about the glass at the security room, for some reason guards can't see through it. The y can however see through the glass of the doors) Then you follow him (watch out for the camera) and shoot him in the head. Feel free to then clear the secondary vault by one play opening it for another player to loot (theres another button to open the vault inside, the player pressing the button only has to let him in) and then USE THE STAIRS to get to the vault floor.
When going down the stairs, a guard will walk up the stairs, shoot him in the head, disable the camera in the stairway and make your way all the way down.

Getting to the stairs undetected
On the vault floor, go out of the stairway and take out the 2 guards to the left. Then set off your EMP (this will also obviously disable the cameras) by having the host open their phone and using the securoserv-hack. The lights will then go out and you can rush into the main lobby and take out the 4 guards there. You can ignore the last guard inside the security room, just go to the keypads, swipe both at once and enter the mantrap.

Getting to the mantrap undetected
When at the vault door, 2 guys get out their laser drills and start drilling. The drilling is very simple, you just keep the drill as hot as possible whilst not overheating it. When inside the vault, take as much loot as you can but make sure to leave the vault before the time runs out (I recommend stopping the looting with 20-25 seconds remaining to ensure you have enough time to get out).
When getting back into the vault lobby, there will be 2 guards walking past the stairway, you can ignore those, just use the stairs to go up again (and don't forget to disable the camera in the stairway)
When back in the main floor, follow the route shown in the picture below whilst taking out any guards in the way (2 will be in the security room, you can ignore those) and leave the casino through the personnel door. Don't worry about the metal detectors whilst going out, they dont seem to alert the guards.

Getting out of the Casino undetected
When outside, again follow the route shown on the picture below to get to the getaway cars (locations may vary with different drivers) and drive into the sewers. Then spend some time in the sewers by either waiting or driving to another exit (I personally like to drive to the exit right at the highway so that the drive to the buyer is as fast as possible) Make sure not to drive too close to the Casino, as that will get you 5 wanted stars. I recommend avoiding the freeway next to the casino, you may however use the road to the north-west of the freeway.

Escape route with getaway car locations in pink (when choosing the 5% driver)
Then just casually drive to the buyer after you've lost the cops and there you go, fat loot.

8: Big Con Finale

This is the easiest finale by far. Choose the group Sechs entry uniform, noose escape uniform, the personnel rooms as the exit and of course the high end buyer.
Take the Group Sechs truck to the Casino and through the service tunnel, wait until the guard lets you through, park it on the yellow marker and use the elevator or stairs to get to the vault floor.
On the vault floor, just run to the keypads for the mantrap. The guards don't care if you're running or even jumping, just don't bump into anybody and don't draw your weapons.
The just casually loot the vault and again, make sure to get out before the time runs out (stop looting with about 25 seconds left to have enough time to get out safely.
Then just walk through the mantrap and the vault lobby again but USE THE STAIRS to get to the main floor (the camera will not raise the alarm, don't worry about it). Make sure you are all past the camera before going to the main floor, as anyone who didn't go past the camera will get detected due to the guards being alerted and a wanted level appearing. When at the main floor, use the route in the picture below to get to the Noose outfits and switch into them to walk past the last few guards without any problem.

Getting out of the Casino with the Noose uniforms
When outside, follow the same route as in the silent approach to get to the getaway cars. Drive into the sewers, lose the cops in there and then again casually drive to the buyer whilst avoiding driving to close to the casino.

Getting to the getaway cars and into the sewers undetected

9: Aggresive Finale

There really isn't any major explanation needed for this approach, as you won't have to worry about getting detected.
If you chose to enter through the sewers, drive there, enter the tunnel that was dug with the giant drill and plant explosives at the wall to gain entrance to the vault floor directly.
Then just shoot your way to the mantrap keypads and have the others protect the people opening the mantrap if you are playing with 3 or 4 players.
When looting the vault, you won't have to worry about getting out in time, and the nerve agent does very little damage, so don't be scared to take longer than the timer says.
Whilst shooting your way out of the casino, you may use either the elevator or the stairs to get to the main floor. Going through the security room allows you to evade any guards that may be in the south corridor.
When you get out of the casino, you may follow the same route as in the undetected approaches or run directly to the getaway vehicles, although you will probably get shot more doing that and therefor loose more money.
Get to your cars, drive into the sewers and lose the cops. Then you're just one casual drive away from making another bunch of cash. I highly recommend getting bulletproof tires for your getaway cars on this approach, and whilst you are spending that 10k per car, why not go big and get the 15k upgrade that laos makes the cars go much faster.

10: Tips and tricks

So in this section (which I will probably expand with additional tips, feel free to leave some in the comments) I'll go over some of the things I didn't mention that may save some effort or time when doing this heist.
  • You can lose the cops by going into the back of your Terrorbyte if you aren't carrying any equipment (useful during the untraceable weapon mission with the Noose van)



That about covers it for this heist. This has unexpectedly been quite the project for me, it took me 3 days of writing here and there and getting screenshots, so leaving a smol updoot would be appreciated. If you have any questions, of course feel free to leave a comment, I'll try my best to read every single one of them :)
Happy heisting! (and may your sessions be free of griefers!)
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gta 5 casino heist stealth mode video

Silent and Sneaky into the Diamond Casino in GTA 5 Online ... GTA 5 Casino Heist Stealth Option No Detection - YouTube GTA 5 - Beating The Casino Heist (Silent & Sneaky ... GTA Online: Silent and Sneaky Casino Heist Guide (No Cops ... GTA Online Casino Heist  Stealth Approach  Prep and ... *LIVE* GTA 5 DIAMOND CASINO HEIST : STEALTH MODE - YouTube Diamond Casino Heist Tutorial (STEALTH) - GTA 5 Gta Online-New Casino Heist-Stealth Mode Plan. GTA Online Casino Heist GTA 5 Casino Heist Trailer - YouTube

The Diamond Casino Heist is a content update for Grand Theft Auto Online, released on December 12th, 2019. 1 Description 2 Content 2.1 The Diamond Casino Heist 2.2 Properties 2.3 Jobs 2.4 Characters added to GTA Online in this update 2.5 Character Customization 2.6 Collectibles 2.7 Weapons 2.8 Vehicles 2.9 Radio 3 Changes 4 Discounts & Bonuses 5 Gallery 5.1 Official Screenshots 5.2 GIFs 5.3 Stealth Mode: Activated by pressing down on the left stick ( Xbox and Ps4 ). Decreases detection radius and allows you to perform stealth takedowns. You move The Diamond Casino Heist is a bit different from previous heists in GTA Online. There are several heist setup missions, and they will differ based on the approach you decide to take. Players can This guide is a complete walkthrough of the Silent & Sneaky approach to the Diamond Casino Heist. Our Big Con approach guide is here and our Aggressive guide can be found here.Make sure you also check out how to unlock the elite hacker Avi Schwartzman for more time in the vault, our payout guide, and also the POI and access point guide. Approach Hard Mode. When doing the Casino Heist you cannot use the same approach twice in a row (it will be locked). However, you can return to a previous approach if you use a different approach in the meantime (like doing Aggressive, then Big Con, then back to Aggressive). The red skull indicates that this approach will be done on "hard mode". Plus, the approach you are repeating (Aggressive

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Silent and Sneaky into the Diamond Casino in GTA 5 Online ...

GTA 5 Casino Heist TrailerAlle Rechte gehen an Rockstar GamesAll rights reserved to Rockstar Games In order to complete this the way I did you need to complete the following setups - PATROL ROUTES - POWER DRILLS - DUGGAN SHIPMENTS - NANNO DRONES - VAULT LAZERS - PAIGE AS HACKER - DENZ AS DRIVER ... Only thing we missed is preventing the NOOSE shows up but as you could see they weren't much of an issue. Edit: We have recently discovered that you can actu... Hats off to the phenomenal teamwork done by:1) Edub_1234. His YouTube Channel: https://www.youtube.com/user/EdubsProductions2) EmperorETR1. His YouTube Chann... GTA Online Casino Heist guide showing you how to complete Silent and Sneaky (or Stealth) Heist without alerting cops and not losing moneyTwitch: http://www.t... Hi there comrade. This video is unavailable. Watch Queue Queue In this video, I will show all the prep missions that I did and their resultant heist.*Sorry for the low quality video, it was taken directly from the live s... The Silent and Sneaky approach to the Diamond Casino and resort DLC is probably the hardest you could do. If you follow this walkthrough you might be able to... GTA Online: The Diamond Casino Heist Finale - How to complete the "Silent & Sneaky" Heist Approach with 2 players in Hard difficulty with Elite Challenge, Un... Watch me at twitch.tv/mrcod647 I stream Fortnite on there!

gta 5 casino heist stealth mode

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