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Would love some feedback on the space station I'm working on.

For the past couple weeks, I've been working on a very large (at least to me) space station. It's basically diamond-shaped, or two pyramids stuck together. I have a lot of it done, but I could use some feedback on the rest. (I've still got a lot of tweaking to do on lighting, colors, LCD screens, etc.)
The station is primarily meant to be a hub for trade and production. I envision it being a lot like DS9, with ships constantly coming and going, lots of space for visitors to stay, plus public areas with shops, restaurants and entertainment. It also has a ton of production power and storage space. It has enough guns to defend itself, but it's not meant for combat at all. It has heavy armor on the outside, but everything on the inside is light armor. It deliberately moves very sluggishly.

Outside:

https://goo.gl/photos/2GHPtiexex8ziQdS6 - With a small miner and docked small fighter for scale.
https://goo.gl/photos/nc4baTNC2VvtnraJ9 - Cutout for docking medium ships, plus building new ones.

Floor 0: Docking and Central Hub

https://goo.gl/photos/xjcWYpoSLMsbqF5W6 - A couple dozen places to dock small ships, plus external monitors showing your ore and ingot levels so you have a quick way to see what you need more of.
https://goo.gl/photos/nafSLFXKDubsTp696 - Quick cargo access, small medical station (other side) for recharging. Visitors go up, crew go down.
Note: The way you get from one floor to another is a narrow, gravity-free spoke in the center. You basically just walk up or down the walls between floors with your mag boots.

Floor 1: Commerce

https://goo.gl/photos/7XoafbNLAGM8kQWY8 - About a quart of the available space, divided into sections. This quadrant is food-oriented, with a seating area in the back.
https://goo.gl/photos/vg9x1NeXM7sjb3xF6 - Closer view so you can see my awesome buffet cabinets.
https://goo.gl/photos/RiUvczKqpeFeb3Py9 - Exterior of medical center, which is the only area that's enclosed. (The rest have walls but are open-air.
https://goo.gl/photos/TPunoR5qo8S7H8wL7 - Interior of medical center. You can also see the intensive care/quarantine area (with airlock) in the back.

Floor 2: ???

https://goo.gl/photos/H7FMJXrYzonfEt1Z7 - Nothin' but engines right now.

Floor 3: ???

https://goo.gl/photos/UTYCnuZ1KTgoNNVr9 - Maybe living spaces? This was originally going to be my bridge (hence the windows), but that worked much better on the fourth floor.

Floor 4: Bridge

https://goo.gl/photos/u9BtjhgYueDVwRZ19 - Lots of stations for crew. There's also a projector in the center that can display a huge status hologram in the center of the room (and tank your FPS) which is really cool, but for some reason it's not working right now.
https://goo.gl/photos/HhoExQfCr6vkPVQh6 - There are 4 open-air "rooms" above the bridge. One is the commander's office, one a conference room, one a lounge, and one a general computer area.

Floor -1: Essentials and Crew

https://goo.gl/photos/XjUi59vxhyrxUfmH8 - 4 Jump Drives, 4 Large Reactors, 3 Oxygen Generators, batteries (probably not enough), and close to 2 dozen bunk rooms for low-ranking crew. Also has bathrooms/showers, game room, weight room, laundry room, and a few lounges.
https://goo.gl/photos/QVnbTfmCPjMxUoN18 - I need to add more signs, because this floor is a friggin' maze.

Floor -2: Production

https://goo.gl/photos/aoHYfg4TcmQbWKRp7 - The lighting in this area turned out great somehow. It has 12 refineries, assemblers, and furnaces, which is the maximum for each.

Floor -3: Storage

https://goo.gl/photos/nsU4Pat841qN6UQ49 - Just a ton of cargo containers.

Even more screenshots: https://goo.gl/photos/Wq9EghoTffTjcXzB8

First, what can I do to make it look cooler? I'd like to add some embellishments on the outside to give it more texture, but most of the common techniques don't work with slanted walls. Also, I can't use partially-constructed blocks because I'm using the Nanite mod (NCF). I'm also not quite sure what to do with the colors.
Second, what do you think I should do with those two empty floors? I'm thinking nicer quarters for high-ranking crew, "hotel" rooms for visitors, more entertainment (casino?), a security area with a couple jail cells, and/or maybe even a nature park of some sort.
Third, what should I name it? I've been calling it "the Diamond", but that's just a code-name until I think of something better.
Fourth, any other ideas? Or maybe I've forgotten something obvious.
I'll eventually release this as a blueprint on the Workshop, but since I've used so many mods, it'll probably have a lot of requirements.
submitted by BevansDesign to spaceengineers [link] [comments]

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